# Mod Issues (Community Mod Compilation) \[GMC\] Join GMC Discord

**URL:** <https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398>\
**Category:** The Garage\
**Tags:** mod, tileset, compilation, mod-issues\
**Created:** [April 24, 2020, 3:49pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398 "2020-04-24T15:49:52Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Nonesuch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nonesuch/32/8516_2.png) [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Post date:** [April 26, 2020, 8:08am UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/10 "2020-04-26T08:08:47Z")

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Figure I’d give something back here. Found a mod not in the compilation, got it working again (tested on 0.E stable, not using experimental at the moment). It’s the Merchant mod, adds in a small survivor settlement and some additional trader bunkers on the map. Not sure if the creator of the mod is still active or not. Here’s the link to the original Discourse post:

> [@Merchants and Settlement Mod](https://discourse.cataclysmdda.org/t/merchants-and-settlement-mod/13992):
>
> Personally, I prefer STALKER, Fallout or Metro like games (in the field of social interaction) rather than surviving alone. So I thought making such a village and barter with another survivors something useful each other will be the basis for social interaction. So, I have made it. This mod adds some Traders Hideouts, Abandoned Shelter, Survivors Settlement. Each areas have their own Traders and dealers for their fields. For the settlement, that is fortified Campsite. Heavily armed …

And here’s a link to my update with fixes:

> **[File on MEGA](https://mega.nz/file/Hs8XXLyD#ynRI6ME6mqG5agMzxdepW1HLbug0e8I3RIdNjEbq_Bk)**

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