# Mod Issues (Community Mod Compilation) \[GMC\] Join GMC Discord

**URL:** <https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398>\
**Category:** The Garage\
**Tags:** mod, tileset, compilation, mod-issues\
**Created:** [April 24, 2020, 3:49pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398 "2020-04-24T15:49:52Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Post date:** [April 24, 2020, 3:49pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/1 "2020-04-24T15:49:52Z")

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**Mod Issues Goats Mod Compilation**

If you’re coming across errors in a mod that’s in my compilation. (unless its actively maintained)  
This is where the errors should be [posted](https://github.com/TheGoatGod/Goats-Mod-Compilation/issues/new/choose)  
if you don’t have a profile on github post them here

if you have a mod thats not in my pack please share 🙂 and ill keep it alive

> **[Join the The Compilation of mods for CDDA home Discord Server!](https://discord.com/invite/3vAtj3)**
>
> Check out the The Compilation of mods for CDDA home community on Discord - hang out with 1 other members and enjoy free voice and text chat.

join the discord for easier issue posting and general gmc chat lets see what your world is like!

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**Author:** ![Nonesuch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nonesuch/32/8516_2.png) [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Post date:** [April 24, 2020, 5:44pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/2 "2020-04-24T17:44:55Z")

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Not quite an error so much as a funky interaction. Cata++ changes the species of several military grade robots and turrets to “ROBOT\_MILLITARY” instead of “ROBOT”, taking them out of the group that the Control Laptop works on. You should be able to recreate this by loading a test world with Cata++, spawning a control laptop, then spawning a 5.56 or 50 cal turret and trying to hack it.

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**Author:** ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Post date:** [April 24, 2020, 11:14pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/3 "2020-04-24T23:14:48Z")

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Cata++ is maintained by noctifer and chaosvolt…i dunno if they have a cata++ forum post that they watch, but the github is here: [https://github.com/Noctifer-de-Mortem/nocts\_cata\_mod](https://github.com/Noctifer-de-Mortem/nocts_cata_mod)

Maybe the change was done intentionally to make it impossible to control military robots. It’s an easy enough change to make locally if you prefer things different.

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**Author:** ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Post date:** [April 24, 2020, 11:47pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/4 "2020-04-24T23:47:21Z")

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This is hardcoded so I cant just add in robot military to the control laptop, but i fixed it for what you want to use it for I won’t update this to my mod pack unless its in popular demand

[download link](https://mega.nz/file/nSAwXYYZ#ebS4zIj5BV987ZeoSBaewx9gshvmnaAxtg4kNzUi5DI) - Cata ++ updated all robots are hackable

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**Author:** ![Nonesuch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nonesuch/32/8516_2.png) [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Post date:** [April 25, 2020, 1:10pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/5 "2020-04-25T13:10:29Z")

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Thank you! If I get the chance, I’ll bounce a question at the Github for the mod to find out if the change was intentional to disallow the Control Laptop functionality on Military bots and such. Initially I thought it was done for the Factions, so that way they could define military bots as being friendly or neutral to bioweapons but not have that extend to all bots, but looking over the json I don’t think that Species and Faction are tied to one another. I’ll try to look through the Forms on the main Cata Github and see if that’s the case or not.

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**Author:** ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Post date:** [April 25, 2020, 3:39pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/6 "2020-04-25T15:39:29Z")

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thats alright, if you have any other issues dont hesitate to ask. i honestly dk if its intentional or not, but the way its set up “robot” and the control laptop is hardcoded so i cant just add militiary robots to the control laptop, idk what im doing when it comes to hardcoded stuff. if you manage to find out if its intentional or not id like to know, if its unintentional ill add the update to my compilation but i think its to define the diffrence between the bots witch sadly means they cant be hacked. ill make a poll on the main post to see if people want it in as well.

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**Author:** ![Nonesuch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nonesuch/32/8516_2.png) [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Post date:** [April 25, 2020, 4:05pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/7 "2020-04-25T16:05:18Z")

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I hear you on hardcoded stuff. My knowledge of C++ and Python is the same as my knowledge of quantum physics. Which is to say, I know _of_ it. The JSON stuff is much easier, but I’m not experienced with it outside of a few tweaks to mods in Skyrim that used JSON entries.

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**Author:** ![Nonesuch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nonesuch/32/8516_2.png) [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Post date:** [April 25, 2020, 5:23pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/8 "2020-04-25T17:23:29Z")

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I submitted an issue on GitHub, and Chaosvolt responded. They indicated that it was an unintended consequence, and just updated the mod. All of you are excellent, thank you!

> <https://github.com/Noctifer-de-Mortem/nocts_cata_mod/issues/188>
>
> It appears that somewhere along the line, Cata++ changed the Species entry of several robot/turret/etc types that spawn around military installations...

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**Author:** ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Post date:** [April 25, 2020, 6:51pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/9 "2020-04-25T18:51:26Z")

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it has now been updated in my mod complation and is part of the pack now, thank you for getting back to me 🙂

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**Author:** ![Nonesuch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nonesuch/32/8516_2.png) [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Post date:** [April 26, 2020, 8:08am UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/10 "2020-04-26T08:08:47Z")

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Figure I’d give something back here. Found a mod not in the compilation, got it working again (tested on 0.E stable, not using experimental at the moment). It’s the Merchant mod, adds in a small survivor settlement and some additional trader bunkers on the map. Not sure if the creator of the mod is still active or not. Here’s the link to the original Discourse post:

> [@Merchants and Settlement Mod](https://discourse.cataclysmdda.org/t/merchants-and-settlement-mod/13992):
>
> Personally, I prefer STALKER, Fallout or Metro like games (in the field of social interaction) rather than surviving alone. So I thought making such a village and barter with another survivors something useful each other will be the basis for social interaction. So, I have made it. This mod adds some Traders Hideouts, Abandoned Shelter, Survivors Settlement. Each areas have their own Traders and dealers for their fields. For the settlement, that is fortified Campsite. Heavily armed …

And here’s a link to my update with fixes:

> **[File on MEGA](https://mega.nz/file/Hs8XXLyD#ynRI6ME6mqG5agMzxdepW1HLbug0e8I3RIdNjEbq_Bk)**

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**Author:** ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Post date:** [April 26, 2020, 5:45pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/11 "2020-04-26T17:45:15Z")

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thanks, I’m making a factions mod, witch traders/merchants was going to be apart of it. so I think this will help with the development but I will add it into mod compilation 🙂 thanks nonesuch, there mostly is a lot more that are old and outdated I will check the forums again and add them in 🙂 thanks

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**Author:** ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Post date:** [July 8, 2020, 8:04pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/12 "2020-07-08T20:04:15Z")

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bump this post so people can see

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**Author:** ![Nonesuch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nonesuch/32/8516_2.png) [@Nonesuch](https://discourse.cataclysmdda.org/u/Nonesuch)\
**Post date:** [July 9, 2020, 4:40pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/13 "2020-07-09T16:40:48Z")

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Out of curiosity, where are the tools and soundpacks downloads at?

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**Author:** ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Post date:** [July 9, 2020, 6:14pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/14 "2020-07-09T18:14:02Z")

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On the last release I’m sure

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**Author:** ![Gholdin](https://avatars.discourse-cdn.com/v4/letter/g/91b2a8/32.png) [@Gholdin](https://discourse.cataclysmdda.org/u/Gholdin)\
**Post date:** [November 6, 2020, 6:56am UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/15 "2020-11-06T06:56:25Z")

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Hello, I’ve been having trouble with your version of PK’s rebalance mod and came up with a couple of errors resulting in a crash to main menu. Dissociativity recommended using your version of PK’s rebalance (I was having different issues on his). I haven’t had much luck overall getting this mod to work… Edit: I’m on Experimental build 11139

> DEBUG : Received unrecognized iuse function ARTIFACT, using iuse::none instead  
> FUNCTION : use\_function Item\_factory::usage\_from\_string(const string&) const  
> FILE : src/item\_factory.cpp  
> LINE : 3539

> DEBUG : Error: Json error: data/mods//PKs\_Rebalancing//monsters/cult.json:278:123: Invalid damage type  
> “cooldown”: 30,  
> “accuracy”: 6,  
> “damage\_max\_instance”: [ { “damage\_type”: “cut”, “amount”: 20, “armor\_multiplier”: 0.8 }, { “damage\_type”: “true”,  
> ^  
> “amount”: 6 } ]  
> }  
> ],  
> FUNCTION : bool main\_menu::new\_character\_tab()  
> FILE : src/main\_menu.cpp  
> LINE : 861

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**Author:** ![TheGoatgod](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/thegoatgod/32/8026_2.png) [@TheGoatgod](https://discourse.cataclysmdda.org/u/TheGoatgod)\
**Post date:** [November 6, 2020, 11:58pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/16 "2020-11-06T23:58:29Z")

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i will look into this soon

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**Author:** ![Gholdin](https://avatars.discourse-cdn.com/v4/letter/g/91b2a8/32.png) [@Gholdin](https://discourse.cataclysmdda.org/u/Gholdin)\
**Post date:** [November 26, 2020, 1:18am UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/17 "2020-11-26T01:18:19Z")

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Hey GG,

Another fixer. The More Armor mod in your mod list is a bit bugged. I’ve already had a discussion that broke down the issue in a separate discourse thread which I’ll link [here](https://discourse.cataclysmdda.org/t/bugged-zero-encumberance/25359/6).

Just FYSA, this issue might be found in similarly older mods that haven’t updated the bodyparts appropriately for the recent change.

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**Author:** ![MrWarden](https://avatars.discourse-cdn.com/v4/letter/m/4bbf92/32.png) [@MrWarden](https://discourse.cataclysmdda.org/u/MrWarden)\
**Post date:** [November 27, 2020, 8:36pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/18 "2020-11-27T20:36:54Z")

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Hey Goat  
Can you update your discord invitation link? Because currently there is no way to get yuor mod pack.Thank you for doing amazing job!

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**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [November 27, 2020, 9:54pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/19 "2020-11-27T21:54:01Z")

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Well, as a workaround, you could grab the older version of the modpack over on [GitHub](https://github.com/TheGoatGod/Goats-Mod-Compilation-redux/tree/Experimental-Mod-Pack), but it might be missing some updates.  
Alternatively, you could switch over to [Kenan’s Modpack](https://github.com/Kenan2000/CDDA-Kenan-Modpack) which does not wall off the modpack behind Discord, but also doesn’t contain that many mods…

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**Author:** ![MrWarden](https://avatars.discourse-cdn.com/v4/letter/m/4bbf92/32.png) [@MrWarden](https://discourse.cataclysmdda.org/u/MrWarden)\
**Post date:** [December 3, 2020, 10:48pm UTC](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398/20 "2020-12-03T22:48:48Z")

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I found this on forum. R.I.P We will miss him. [https://imgur.com/a/4RmE2o3](https://imgur.com/a/4RmE2o3)

[Next page](https://discourse.cataclysmdda.org/t/mod-issues-community-mod-compilation-gmc-join-gmc-discord/23398.md?page=2)
