# Mob Reforms

**URL:** <https://discourse.cataclysmdda.org/t/mob-reforms/270>\
**Category:** The Drawing Board\
**Created:** [February 25, 2013, 10:20pm UTC](https://discourse.cataclysmdda.org/t/mob-reforms/270 "2013-02-25T22:20:11Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Mr\_Lolz](https://avatars.discourse-cdn.com/v4/letter/m/e480ec/32.png) [@Mr\_Lolz](https://discourse.cataclysmdda.org/u/Mr_Lolz)\
**Post date:** [February 25, 2013, 10:20pm UTC](https://discourse.cataclysmdda.org/t/mob-reforms/270/1 "2013-02-25T22:20:11Z")

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Hypothesis 1# - Boomer needs to be scarier

I am rarely worried by Boomers because losing vision for a few turns is very rarely a problem. Simple suggestion: make boomer juice have some additional ill-effect. I liked the left4dead zombie attraction - making boomers increase your scent output by a huge quantity for a while would make getting boomer’d seriously bad news at night. Making them increase your disease-meter would also be cool. Hallucinations are cool.

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**Author:** ![n9103](https://avatars.discourse-cdn.com/v4/letter/n/e19adc/32.png) [@n9103](https://discourse.cataclysmdda.org/u/n9103)\
**Post date:** [February 25, 2013, 11:07pm UTC](https://discourse.cataclysmdda.org/t/mob-reforms/270/2 "2013-02-25T23:07:50Z")

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The explosion on death (whether by you or itself) does indeed attract zombies.

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**Author:** ![Commodore](https://avatars.discourse-cdn.com/v4/letter/c/b2d939/32.png) [@Commodore](https://discourse.cataclysmdda.org/u/Commodore)\
**Post date:** [February 26, 2013, 12:02am UTC](https://discourse.cataclysmdda.org/t/mob-reforms/270/3 "2013-02-26T00:02:36Z")

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It reduces the spawn timer and bring those all so bothersome shriekers\>Hulk wombo combo that much sooner. They’re fine as they are.

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**Author:** ![ted](https://avatars.discourse-cdn.com/v4/letter/t/db5fbb/32.png) [@ted](https://discourse.cataclysmdda.org/u/ted)\
**Post date:** [February 26, 2013, 1:32am UTC](https://discourse.cataclysmdda.org/t/mob-reforms/270/4 "2013-02-26T01:32:58Z")

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Boomer deaths aren’t loud enough to hasten spawning. They only attract existing monsters.
