# Minimalistic tileset

**URL:** https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220
**Category:** The Lab
**Created:** [September 25, 2013, 7:39am UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220 "2013-09-25T07:39:53Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![Malcolm](https://avatars.discourse-cdn.com/v4/letter/m/e19b73/32.png) [@Malcolm](https://discourse.cataclysmdda.org/u/Malcolm)
#### Post date: [September 25, 2013, 7:39am UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/1 "2013-09-25T07:39:53Z")

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I had an idea to make a minimalistic tileset. What do you think this job is worth doing?  
 ![](http://i41.tinypic.com/2zssetd.png)

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### Author: ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)
#### Post date: [September 25, 2013, 9:44am UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/2 "2013-09-25T09:44:31Z")

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It looks so cool! ASCII fans will like it, consider continuing it!

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### Author: ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)
#### Post date: [September 25, 2013, 11:02am UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/3 "2013-09-25T11:02:53Z")

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I like this too!

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### Author: ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)
#### Post date: [September 25, 2013, 1:47pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/4 "2013-09-25T13:47:21Z")

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Nice, what’s the pixel count on that?

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### Author: ![Malcolm](https://avatars.discourse-cdn.com/v4/letter/m/e19b73/32.png) [@Malcolm](https://discourse.cataclysmdda.org/u/Malcolm)
#### Post date: [September 25, 2013, 2:24pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/5 "2013-09-25T14:24:49Z")

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11х11

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### Author: ![Iosyn](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/iosyn/32/35_2.png) [@Iosyn](https://discourse.cataclysmdda.org/u/Iosyn)
#### Post date: [September 25, 2013, 2:31pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/6 "2013-09-25T14:31:08Z")

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> [@StopSignal](#):
>
> It looks so cool! ASCII fans will like it, consider continuing it!

Ayep.

I generally don’t like tilesets, but this looks pretty good.

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### Author: ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)
#### Post date: [September 25, 2013, 2:53pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/7 "2013-09-25T14:53:55Z")

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> [@Malcolm](#):
>
> 11х11

YES! The main thing keeping me from using tilesets is that it restricts my field of view when playing, will be keeping a close eye on this indeed 🙂

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### Author: ![Malcolm](https://avatars.discourse-cdn.com/v4/letter/m/e19b73/32.png) [@Malcolm](https://discourse.cataclysmdda.org/u/Malcolm)
#### Post date: [September 25, 2013, 3:16pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/8 "2013-09-25T15:16:47Z")

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> [@Kevin Granade](#):
>
> [quote=“Malcolm, post:5, topic:3220”]11х11

YES! The main thing keeping me from using tilesets is that it restricts my field of view when playing, will be keeping a close eye on this indeed :)[/quote]Yes, I also do not like it. And that is not enough contrasting tilesets. But in ASCII, if the symbols are not square, it distorts the world. And if the symbols are square, the text looks bad. So I decided to make this tileset.

Thanks for the feedback! I understood that the idea is good. I would do.

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### Author: ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)
#### Post date: [September 25, 2013, 6:14pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/9 "2013-09-25T18:14:38Z")

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Really like the windows and walls, but perhaps it will be better to leave the character as an @

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### Author: ![Malcolm](https://avatars.discourse-cdn.com/v4/letter/m/e19b73/32.png) [@Malcolm](https://discourse.cataclysmdda.org/u/Malcolm)
#### Post date: [September 25, 2013, 6:27pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/10 "2013-09-25T18:27:41Z")

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> [@John Candlebury](#):
>
> Really like the windows and walls, but perhaps it will be better to leave the character as an @

I was planning to repaint all units symbolic, but recognizable. But it is possible and I will do a version with ASCII symbols

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### Author: ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)
#### Post date: [September 25, 2013, 6:58pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/11 "2013-09-25T18:58:44Z")

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> [@Kevin Granade](#):
>
> [quote=“Malcolm, post:5, topic:3220”]11х11

YES! The main thing keeping me from using tilesets is that it restricts my field of view when playing, will be keeping a close eye on this indeed :)[/quote]

Pretty much my main gripe with the tilesets. 🙂

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### Author: ![dwarfkoala](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/dwarfkoala/32/9_2.png) [@dwarfkoala](https://discourse.cataclysmdda.org/u/dwarfkoala)
#### Post date: [September 25, 2013, 10:15pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/12 "2013-09-25T22:15:29Z")

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Whoa! Looks sweet! I’m going to watch this intently.

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### Author: ![nadia911](https://avatars.discourse-cdn.com/v4/letter/n/45deac/32.png) [@nadia911](https://discourse.cataclysmdda.org/u/nadia911)
#### Post date: [September 25, 2013, 11:57pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/13 "2013-09-25T23:57:08Z")

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Great!!

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### Author: ![jcannon98188](https://avatars.discourse-cdn.com/v4/letter/j/ba9def/32.png) [@jcannon98188](https://discourse.cataclysmdda.org/u/jcannon98188)
#### Post date: [September 26, 2013, 7:21am UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/14 "2013-09-26T07:21:49Z")

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> [@Malcolm](#):
>
> [quote=“John Candlebury, post:9, topic:3220”]Really like the windows and walls, but perhaps it will be better to leave the character as an @

I was planning to repaint all units symbolic, but recognizable. But it is possible and I will do a version with ASCII symbols[/quote]

I like the idea of a “graphical” ascii character idea. Kind of like what LazyCat did on his knockoff. Other then that, this looks very nice, well done.

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### Author: ![qude](https://avatars.discourse-cdn.com/v4/letter/q/f6c823/32.png) [@qude](https://discourse.cataclysmdda.org/u/qude)
#### Post date: [September 26, 2013, 12:14pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/15 "2013-09-26T12:14:32Z")

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cool and smart! but @ looks better.

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### Author: ![Malcolm](https://avatars.discourse-cdn.com/v4/letter/m/e19b73/32.png) [@Malcolm](https://discourse.cataclysmdda.org/u/Malcolm)
#### Post date: [September 26, 2013, 12:31pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/16 "2013-09-26T12:31:41Z")

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> [@qude](#):
>
> cool and smart! but @ looks better.

Hmm… Ok, and monsters you want see in ASCII to? Z - is zombies, w - is wolf etc? I want paint all monster…

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### Author: ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)
#### Post date: [September 26, 2013, 12:47pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/17 "2013-09-26T12:47:18Z")

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I want a tileset but with monsters as letters…

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### Author: ![An0n3](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/an0n3/32/2257_2.png) [@An0n3](https://discourse.cataclysmdda.org/u/An0n3)
#### Post date: [September 26, 2013, 2:04pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/18 "2013-09-26T14:04:04Z")

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I actually like the player sprite like that. If you did each monster similarly, but kept them loyal to their ascii colors I think it would be a happy medium between a tileset and pure ascii.

+1 godpseed

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### Author: ![Malcolm](https://avatars.discourse-cdn.com/v4/letter/m/e19b73/32.png) [@Malcolm](https://discourse.cataclysmdda.org/u/Malcolm)
#### Post date: [September 26, 2013, 2:15pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/19 "2013-09-26T14:15:32Z")

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[quote=“An0n3, post:18, topic:3220”]I actually like the player sprite like that. If you did each monster similarly, but kept them loyal to their ascii colors I think it would be a happy medium between a tileset and pure ascii.

+1 godpseed[/quote]

Yes! That’s right and I’m going to do!

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### Author: ![CIB](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/cib/32/903_2.png) [@CIB](https://discourse.cataclysmdda.org/u/CIB)
#### Post date: [September 26, 2013, 2:53pm UTC](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220/20 "2013-09-26T14:53:30Z")

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> [@An0n3](#):
>
> I actually like the player sprite like that. If you did each monster similarly, but kept them loyal to their ascii colors I think it would be a happy medium between a tileset and pure ascii.

I support that notion.

By the way, it wouldn’t be too hard to code a system where you just drop in a square font for the tiles, and a non-square font for the text. Much less work than creating an entire new tileset with fonts instead of tiles. So that’s why a minimalistic tileset, but still a tileset, makes more sense IMO.

[Next page](https://discourse.cataclysmdda.org/t/minimalistic-tileset/3220.md?page=2)
