# Milspec Turrets

**URL:** <https://discourse.cataclysmdda.org/t/milspec-turrets/7246>\
**Category:** The Bunker\
**Created:** [September 3, 2014, 3:11am UTC](https://discourse.cataclysmdda.org/t/milspec-turrets/7246 "2014-09-03T03:11:38Z")\
**Posts on this page:** 7\
**Page:** 2

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [September 4, 2014, 2:29am UTC](https://discourse.cataclysmdda.org/t/milspec-turrets/7246/21 "2014-09-04T02:29:31Z")

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Hmm, I think they do that too (shoot at noise), but they also scan around with searchlights, which I’m guessing aren’t visible in your tileset.

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**Author:** ![jimboblordofeskimos](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jimboblordofeskimos/32/2_2.png) [@jimboblordofeskimos](https://discourse.cataclysmdda.org/u/jimboblordofeskimos)\
**Post date:** [September 4, 2014, 2:42am UTC](https://discourse.cataclysmdda.org/t/milspec-turrets/7246/22 "2014-09-04T02:42:28Z")

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> [@Kevin Granade](#):
>
> Hmm, I think they do that too (shoot at noise), but they also scan around with searchlights, which I’m guessing aren’t visible in your tileset.

I dont use a tileset and I moved after I shot, though I did have clumsy, but im not sure that is it, they didnt fire on me till I fired first.

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**Author:** ![chevil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chevil/32/282_2.png) [@chevil](https://discourse.cataclysmdda.org/u/chevil)\
**Post date:** [September 4, 2014, 5:04am UTC](https://discourse.cataclysmdda.org/t/milspec-turrets/7246/23 "2014-09-04T05:04:08Z")

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> [@jimboblordofeskimos](#):
>
> [quote=“Kevin Granade, post:21, topic:7246”]Hmm, I think they do that too (shoot at noise), but they also scan around with searchlights, which I’m guessing aren’t visible in your tileset.

I dont use a tileset and I moved after I shot, though I did have clumsy, but im not sure that is it, they didnt fire on me till I fired first.[/quote]

I have discovered that turrets can still see you in moonlight nights. They will ignore you and let you come close but when you start firing they will retaliate. Wait for perfect darkness and start shooting with no fear of retaliation.

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**Author:** ![Arek\_PL](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Arek\_PL](https://discourse.cataclysmdda.org/u/Arek_PL)\
**Post date:** [September 4, 2014, 2:57pm UTC](https://discourse.cataclysmdda.org/t/milspec-turrets/7246/24 "2014-09-04T14:57:51Z")

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> [@i2amroy](#):
>
> They do have a small range (a ring 3-4 spaces across at a certain distance) at which they can’t target you at all purposely programmed in though. Find that sweet spot and stay in it and you should be able to take them down without being able to retaliate (IIRC there is an email note about it somewhere in the game).

You burn your legs an feet !  
Your pair of socks (fits) is cut!  
You’re on fire!

they fire HEAT round at long ranges machinegun at medium range and flamethower at close range

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**Author:** ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Post date:** [September 4, 2014, 11:44pm UTC](https://discourse.cataclysmdda.org/t/milspec-turrets/7246/25 "2014-09-04T23:44:37Z")

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The control laptop is your best friend. Not sure what book it’s in, though. But you can hack almost any robot with it, except for tank bots. Friendly chicken walkers are awesome!

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**Author:** ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)\
**Post date:** [September 5, 2014, 12:53am UTC](https://discourse.cataclysmdda.org/t/milspec-turrets/7246/26 "2014-09-05T00:53:41Z")

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> [@TheFlame52](#):
>
> The control laptop is your best friend. Not sure what book it’s in, though. But you can hack almost any robot with it, except for tank bots. Friendly chicken walkers are awesome!

Huh. Hadn’t thought I coded 'em to use their guns when friendly. If they do, that’s great, and if not, it’s a bug, so let me know.

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**Author:** ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Post date:** [September 5, 2014, 8:58pm UTC](https://discourse.cataclysmdda.org/t/milspec-turrets/7246/27 "2014-09-05T20:58:51Z")

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I never actually got it to use its gun, or enter combat in any way. I got it into my car, took off, and it died. I’m not sure why I thought that would work, and I had to spend a day repairing my car.

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