# Metabolism and Thirst Reduction Mod

**URL:** <https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300>\
**Category:** The Lab\
**Tags:** mod\
**Created:** [August 19, 2018, 1:17pm UTC](https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300 "2018-08-19T13:17:32Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Shard](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/shard/32/2139_2.png) [@Shard](https://discourse.cataclysmdda.org/u/Shard)\
**Post date:** [August 19, 2018, 1:17pm UTC](https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300/1 "2018-08-19T13:17:33Z")

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Adds several mutations that alter hunger and thirst rates by reducing them to 1/2, 1/4, or 1/10th.

Can add to an existing world by modifying the save’s mods.json and adding “Metabolism\_Rates” to the list, with a comma behind every entry except the last. Mutations can be added to an existing character with debug menu, mutate, then use search for reduction with the / key.

[Get it on github](https://github.com/Lorith/Metabolism_Rates-CDDA-Mod)

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**Author:** ![Azure\_Soul\_Azur](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/azure_soul_azur/32/2835_2.png) [@Azure\_Soul\_Azur](https://discourse.cataclysmdda.org/u/Azure_Soul_Azur)\
**Post date:** [August 19, 2018, 2:38pm UTC](https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300/2 "2018-08-19T14:38:55Z")

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Kinda figured someone would just end up getting annoyed and make it…

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**Author:** ![Andserk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/andserk/32/2938_2.png) [@Andserk](https://discourse.cataclysmdda.org/u/Andserk)\
**Post date:** [August 19, 2018, 3:04pm UTC](https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300/3 "2018-08-19T15:04:56Z")

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Good stuff! any recommendation for a good realism/balance combination? never really got to test out the new malnutrition system.

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**Author:** ![Androwski](https://avatars.discourse-cdn.com/v4/letter/a/b487fb/32.png) [@Androwski](https://discourse.cataclysmdda.org/u/Androwski)\
**Post date:** [August 19, 2018, 3:40pm UTC](https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300/4 "2018-08-19T15:40:52Z")

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What is a .7z file ending? …Just kidding 😉

Thank you for the help.  
Somehow from a gamecrash my mods folder got empty. And then CDDA-Launcher installed completely new. So my progress was lost as I worked in the mods folder itself. So that was another lesson on having good backup habits.

I found the info files like JSON\_INFO.md in \cdda\doc.  
I took what I needed from the mutations.json. I tried to copy from the LIGHTEATER trait.  
Thoose deletion of the mods folder was very demotivating.  
So thank you very much for the relief.

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**Author:** ![Shard](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/shard/32/2139_2.png) [@Shard](https://discourse.cataclysmdda.org/u/Shard)\
**Post date:** [August 19, 2018, 3:42pm UTC](https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300/5 "2018-08-19T15:42:30Z")

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No idea on a realistic combo - I am fine with what is in the game already, as long as I avoid the really bad mutations. Just experiment and find what works best for you.

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**Author:** ![Orange01](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/orange01/32/2469_2.png) [@Orange01](https://discourse.cataclysmdda.org/u/Orange01)\
**Post date:** [August 19, 2018, 4:22pm UTC](https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300/6 "2018-08-19T16:22:53Z")

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The only thing that bothers me with realism is how much hunger/thirst it costs to use a chainsaw or jackhammer . My character went from full to starving by just jackhammering down two walls.

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**Author:** ![Andserk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/andserk/32/2938_2.png) [@Andserk](https://discourse.cataclysmdda.org/u/Andserk)\
**Post date:** [August 19, 2018, 5:01pm UTC](https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300/7 "2018-08-19T17:01:38Z")

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Aye, those damn tapeworms go berserk when they feel vibrations

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**Author:** ![Orange01](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/orange01/32/2469_2.png) [@Orange01](https://discourse.cataclysmdda.org/u/Orange01)\
**Post date:** [August 19, 2018, 6:10pm UTC](https://discourse.cataclysmdda.org/t/metabolism-and-thirst-reduction-mod/16300/8 "2018-08-19T18:10:43Z")

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Haha that would explain it!
