# Melee\_cut Monster attribute

**URL:** <https://discourse.cataclysmdda.org/t/melee-cut-monster-attribute/4474>\
**Category:** The Toolbox\
**Created:** [December 12, 2013, 1:34am UTC](https://discourse.cataclysmdda.org/t/melee-cut-monster-attribute/4474 "2013-12-12T01:34:25Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Taraq](https://avatars.discourse-cdn.com/v4/letter/t/c57346/32.png) [@Taraq](https://discourse.cataclysmdda.org/u/Taraq)\
**Post date:** [December 12, 2013, 1:34am UTC](https://discourse.cataclysmdda.org/t/melee-cut-monster-attribute/4474/1 "2013-12-12T01:34:25Z")

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What exactly does the melee\_cut attribute specify? Is it a flat cutting damage bonus, or does it change rolled damage into cutting damage? I saw one mention of it in monster\_move.cpp, but I wasn’t sure what it was being used for.

Thanks!

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [December 19, 2013, 6:37am UTC](https://discourse.cataclysmdda.org/t/melee-cut-monster-attribute/4474/2 "2013-12-19T06:37:19Z")

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IIRC it’s a flat cutting bonus on top of their rolled damage (which is bashing damage by default).
