# Maybe baby bugs

**URL:** https://discourse.cataclysmdda.org/t/maybe-baby-bugs/10565
**Category:** The Garage
**Created:** [September 20, 2015, 4:33pm UTC](https://discourse.cataclysmdda.org/t/maybe-baby-bugs/10565 "2015-09-20T16:33:55Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![Litppunk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/litppunk/32/409_2.png) [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)
#### Post date: [September 20, 2015, 4:33pm UTC](https://discourse.cataclysmdda.org/t/maybe-baby-bugs/10565/1 "2015-09-20T16:33:55Z")

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c.0 b47752d

just a list of things that seem off this experimental. Going to get more official info/ look into it etc, but for now this will have to do.

1. stairs glitch: going up or down stairs often results in a debug message about location and/or being aproximately 15 tiles north when going down stairs. and south the same amount when going up before being debugged back to the proper location.

> edit\> looks like sometimes it does not debug properly and results in being warped to a place that is not the stairs. I think this happens when you get displaced sideways as well instead of just vertically. ?possibly because spot its going to debug you to is a wall or something?

![](http://i.imgur.com/1nrEb4S.png)

2. non-existent entities: this seems like it might just be part of the game, but while running through town random noises from random nearby locations are heard, including directly under my feet. I have plenty of vision in said areas and closest blind zone is often far away. no damages or flaming eyes or hallucinations just noises from places I can see.

Never mind this seems to be a new addition to the game that makes enemies underground hear-able when you are near them, even when you are still above ground.

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### Author: ![Litppunk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/litppunk/32/409_2.png) [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)
#### Post date: [September 28, 2015, 3:30pm UTC](https://discourse.cataclysmdda.org/t/maybe-baby-bugs/10565/2 "2015-09-28T15:30:49Z")

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ok updated. please let me know if/when this is fixed.

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### Author: ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)
#### Post date: [September 28, 2015, 3:47pm UTC](https://discourse.cataclysmdda.org/t/maybe-baby-bugs/10565/3 "2015-09-28T15:47:06Z")

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Stair glitch should be fixed now. vertical\_notes will not print debugmsgs, even when it fails for some reason.

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### Author: ![zveroboy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zveroboy/32/198_2.png) [@zveroboy](https://discourse.cataclysmdda.org/u/zveroboy)
#### Post date: [September 28, 2015, 6:13pm UTC](https://discourse.cataclysmdda.org/t/maybe-baby-bugs/10565/4 "2015-09-28T18:13:27Z")

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i use 009d626. i had something like that. friendly NPC got slipping on the ground to the south from the car, but when i tried to step on her sitplace in the car i got warning message that here must be an NPC. and then i tried to drive, i killed NPC but she was as i told, far away from car. before it i step down to the basement of one house.

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### Author: ![jcd](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jcd/32/338_2.png) [@jcd](https://discourse.cataclysmdda.org/u/jcd)
#### Post date: [September 28, 2015, 6:39pm UTC](https://discourse.cataclysmdda.org/t/maybe-baby-bugs/10565/5 "2015-09-28T18:39:02Z")

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> [@Coolthulhu](#):
>
> Stair glitch should be fixed now. vertical\_notes will not print debugmsgs, even when it fails for some reason.

it would also slow down the game a bit. i got to update my version. and thanks.
