# Mass moving food items makes a mess

**URL:** <https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770>\
**Category:** The Garage\
**Created:** [May 27, 2020, 5:13pm UTC](https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770 "2020-05-27T17:13:41Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Dany\_Raven](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/dany_raven/32/8544_2.png) [@Dany\_Raven](https://discourse.cataclysmdda.org/u/Dany_Raven)\
**Post date:** [May 27, 2020, 5:13pm UTC](https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770/1 "2020-05-27T17:13:41Z")

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Alright, I thing we should come to term that dividing food tab and container tab is not a good idea

before the big change I used to TAB select the whole food category, direction drop the stuff on a tile and unload all my precious food loot on the ground  
NOW, with bottled liquids, this is a big mistake because the procedure force drops the liquids on the ground

so I have to carefully (and slowly) select all the food related containers in order to drop them on the ground without emptying them

Also, I could use the old brackets system in the item name to see right away how many charges has that item (for example, 7 swigs of alcohol)

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**Author:** ![spicyshadow](https://avatars.discourse-cdn.com/v4/letter/s/5e9695/32.png) [@spicyshadow](https://discourse.cataclysmdda.org/u/spicyshadow)\
**Post date:** [May 27, 2020, 5:50pm UTC](https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770/2 "2020-05-27T17:50:58Z")

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Agree this is a problem, about as annoying as cans and sealed jars no longer preserving food since they rot inside the container regarless.

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**Author:** ![JENTHULHU](https://avatars.discourse-cdn.com/v4/letter/j/45deac/32.png) [@JENTHULHU](https://discourse.cataclysmdda.org/u/JENTHULHU)\
**Post date:** [May 27, 2020, 6:36pm UTC](https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770/3 "2020-05-27T18:36:54Z")

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wait, actually _sealed_ jars have no effect? the hell’s the point then?

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**Author:** ![spicyshadow](https://avatars.discourse-cdn.com/v4/letter/s/5e9695/32.png) [@spicyshadow](https://discourse.cataclysmdda.org/u/spicyshadow)\
**Post date:** [May 27, 2020, 6:58pm UTC](https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770/4 "2020-05-27T18:58:46Z")

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don’t know but the same goes for cans

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**Author:** ![Profugo\_Barbatus](https://avatars.discourse-cdn.com/v4/letter/p/d26b3c/32.png) [@Profugo\_Barbatus](https://discourse.cataclysmdda.org/u/Profugo_Barbatus)\
**Post date:** [May 27, 2020, 10:44pm UTC](https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770/5 "2020-05-27T22:44:59Z")

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Its just a bug right now, the change to the inventory system has had wide-reaching consequences, which isn’t surprising. These bugs will continue to get worked out, but its a pretty radical change.

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**Author:** ![Dany\_Raven](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/dany_raven/32/8544_2.png) [@Dany\_Raven](https://discourse.cataclysmdda.org/u/Dany_Raven)\
**Post date:** [May 28, 2020, 1:03pm UTC](https://discourse.cataclysmdda.org/t/mass-moving-food-items-makes-a-mess/23770/6 "2020-05-28T13:03:14Z")

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I just realized that 😑
