[quote=āWanderer, post:8, topic:8683ā]As itās written in the C:DDA Design Outlineā¦
āMartial Arts may get Cinematic at the high ends; in particular, the Kung Fu forms will eventually be quest-rewards, and at that point they might permit supernatural effects. Chi and all that. At this point, weāre keeping them tame, because thereās no way to slow or restrict the progression.ā
So, we are talking about, exactly? Chinese Martial Art movies, with people flying, fighting in the air, implausible weapons and deadly Chi attacks?
Also, soon or later someone is going to ask, so better soon: Martial Arts and Videogames both lead to Fighting Games, that lead to people shooting energy projectiles from hand. Or foot. Or outside the body, you got it already.
The proposed system would deal with it, and if yes, how? Activable Mutation, learned and equipped as a technique, spending hunger, thirst and stamina to be used, depending of Unarmed Combat(and maybe other stats) for distance, damage, etc? Or technique activated as all the others, that can be used as a ranged shot?[/quote]
Passive bonuses are more likely: resisting attacks, pain-reduction, that sort of thing.
Flying Fists are less so.