# Managing Smoke

**URL:** <https://discourse.cataclysmdda.org/t/managing-smoke/11662>\
**Category:** The Bunker\
**Created:** [April 5, 2016, 11:25pm UTC](https://discourse.cataclysmdda.org/t/managing-smoke/11662 "2016-04-05T23:25:40Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![UltimaPhoenix](https://avatars.discourse-cdn.com/v4/letter/u/439d5e/32.png) [@UltimaPhoenix](https://discourse.cataclysmdda.org/u/UltimaPhoenix)\
**Post date:** [April 5, 2016, 11:25pm UTC](https://discourse.cataclysmdda.org/t/managing-smoke/11662/1 "2016-04-05T23:25:40Z")

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Hey, guys. I was wondering if there is a way to vent or cancel smoke from engines meant as a power source? I’m trying to set up a power supply for my LMOE shelter, but if I put a vehicle engine or the portable generator in the shelter, running it will fill the place with smoke. Any suggestions?

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**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [April 5, 2016, 11:30pm UTC](https://discourse.cataclysmdda.org/t/managing-smoke/11662/2 "2016-04-05T23:30:24Z")

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Lock the away in another room as possible. Microfusion reactor.  
Use solar panels.

Serious and that last one.

Set up a bunch topside and swap them out en mass.

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**Author:** ![Litppunk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/litppunk/32/409_2.png) [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Post date:** [April 5, 2016, 11:40pm UTC](https://discourse.cataclysmdda.org/t/managing-smoke/11662/3 "2016-04-05T23:40:47Z")

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1.break, or dismantle a section of wall and turn the building into a vehichle building hybrid with the engine outside, with fence around it so any zoms that hear it can’t immediately tear it apart

2.Build a vehichle outside like a portable trailor kind of thing that many VERY small business run out of (snow-cone stands & the like) can even be drive-able if you want. otherwise just a little vehicle hut.

1. use alternate power source like others suggested.

2. save yourself the time and just move into an RV now, rather than latter.

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**Author:** ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)\
**Post date:** [April 5, 2016, 11:57pm UTC](https://discourse.cataclysmdda.org/t/managing-smoke/11662/4 "2016-04-05T23:57:05Z")

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Muffler will remove most of it

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**Author:** ![deoxy](https://avatars.discourse-cdn.com/v4/letter/d/7feea3/32.png) [@deoxy](https://discourse.cataclysmdda.org/u/deoxy)\
**Post date:** [April 6, 2016, 2:33am UTC](https://discourse.cataclysmdda.org/t/managing-smoke/11662/5 "2016-04-06T02:33:40Z")

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The smoke comes out wherever the muffler is, so either string a bunch of light frames and/or wires (if you’re using the vehicle additions pack) to somewhere far off, put the muffler there, bam, problem solved.

Or, in theory, I think you could surround the muffler in all eight directions with boards, and it would contain the smoke. I haven’t tried this one, though…

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**Author:** ![pisskop](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/pisskop/32/1327_2.png) [@pisskop](https://discourse.cataclysmdda.org/u/pisskop)\
**Post date:** [April 6, 2016, 4:59am UTC](https://discourse.cataclysmdda.org/t/managing-smoke/11662/6 "2016-04-06T04:59:30Z")

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that needs testing.  
you may have just beaten CDDA

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**Author:** ![Litppunk](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/litppunk/32/409_2.png) [@Litppunk](https://discourse.cataclysmdda.org/u/Litppunk)\
**Post date:** [April 6, 2016, 6:47am UTC](https://discourse.cataclysmdda.org/t/managing-smoke/11662/7 "2016-04-06T06:47:47Z")

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oh yea forgot about that one.
