# Making low recoil fire arms

**URL:** https://discourse.cataclysmdda.org/t/making-low-recoil-fire-arms/25165
**Category:** The Lab
**Created:** [November 5, 2020, 4:22am UTC](https://discourse.cataclysmdda.org/t/making-low-recoil-fire-arms/25165 "2020-11-05T04:22:20Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Danzig](https://avatars.discourse-cdn.com/v4/letter/d/85f322/32.png) [@Danzig](https://discourse.cataclysmdda.org/u/Danzig)
#### Post date: [November 5, 2020, 4:22am UTC](https://discourse.cataclysmdda.org/t/making-low-recoil-fire-arms/25165/1 "2020-11-05T04:22:20Z")

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Hello, I am making a personal use firearm mod and have a question regarding some variables to control recoil. It seems that the game calculates recoil based on firearm weight and cartridge power which is very nice but I am attempting to make a low recoil firearm for its caliber. I haven’t had much luck though.

The “recoil” variable only seems to be able to increase rather than lower it, and can’t accept negative values.

The variable max\_cycle\_recoil also seems to be valid doesn’t decrease the weapon recoil stat in game, same with handling\_modifier. Do these not function when assigned on a firearm instead of an attachment?

I appreciate consideration of my question.
