# Magiclysm Summon Steed Help

**URL:** https://discourse.cataclysmdda.org/t/magiclysm-summon-steed-help/28017
**Category:** The Toolbox
**Tags:** mod
**Created:** [July 22, 2022, 2:02am UTC](https://discourse.cataclysmdda.org/t/magiclysm-summon-steed-help/28017 "2022-07-22T02:02:08Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![KeefTeefa](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/keefteefa/32/11873_2.png) [@KeefTeefa](https://discourse.cataclysmdda.org/u/KeefTeefa)
#### Post date: [July 22, 2022, 2:02am UTC](https://discourse.cataclysmdda.org/t/magiclysm-summon-steed-help/28017/1 "2022-07-22T02:02:08Z")

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I’m trying to get a summon steed spell up and running, but can’t figure out how to make the summoned horse already tamed/ridable. I can’t seem to find a “tame” or “mountable” tag to just slap on, is there a way to make either a non-pet mountable or have it spawn as a pet?

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### Author: ![Sediment](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/sediment/32/6534_2.png) [@Sediment](https://discourse.cataclysmdda.org/u/Sediment)
#### Post date: [July 22, 2022, 3:06am UTC](https://discourse.cataclysmdda.org/t/magiclysm-summon-steed-help/28017/2 "2022-07-22T03:06:02Z")

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Maybe not ideal, but since you need feed to tame a horse you happen upon naturally, maybe your spell could just summon fodder as well?  
Then you could just feed it, it’d be happy & tame and all is well.

Additionally, you could leave it as it is, knowing any horse summoned will be wild and the spell just serves up a horse. You’ll have to deal with it in more mundane ways. 🤷‍♀️

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### Author: ![KeefTeefa](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/keefteefa/32/11873_2.png) [@KeefTeefa](https://discourse.cataclysmdda.org/u/KeefTeefa)
#### Post date: [July 22, 2022, 3:43am UTC](https://discourse.cataclysmdda.org/t/magiclysm-summon-steed-help/28017/3 "2022-07-22T03:43:08Z")

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Spawning fodder as well was my first thought, but I ran into trouble while trying to both summon and spawn\_item in the same effect. wouldn’t work when I tried to call 2 different effects (summon and spawn\_item) and I can’t find any other examples in the code that would do both. I also might just leave it as is and extend the duration to make up for having to feed it.
