# Lots of crashing? 0.2617 Experimental

**URL:** https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585
**Category:** The Garage
**Created:** [January 11, 2015, 7:09pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585 "2015-01-11T19:09:10Z")
**Posts on this page:** 16
**Page:** 1

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### Author: ![Xelanthol](https://avatars.discourse-cdn.com/v4/letter/x/4af34b/32.png) [@Xelanthol](https://discourse.cataclysmdda.org/u/Xelanthol)
#### Post date: [January 11, 2015, 7:09pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/1 "2015-01-11T19:09:10Z")

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Just seeing if anyone else has had a fair bit of crashing with the latest experimental. Game exit or seemingly random actions seem to lead to a crash, just want to double check that it’s not my rig.

Thanks!

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### Author: ![Kristover](https://avatars.discourse-cdn.com/v4/letter/k/58f4c7/32.png) [@Kristover](https://discourse.cataclysmdda.org/u/Kristover)
#### Post date: [January 11, 2015, 7:29pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/2 "2015-01-11T19:29:03Z")

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It is not just you - it has been happening to me since about .2615. Lots of crashing, mostly when I attempt to craft something. I get a runtime error.

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### Author: ![Xelanthol](https://avatars.discourse-cdn.com/v4/letter/x/4af34b/32.png) [@Xelanthol](https://discourse.cataclysmdda.org/u/Xelanthol)
#### Post date: [January 11, 2015, 8:03pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/3 "2015-01-11T20:03:46Z")

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Ah okay, yeah same here. Hopefully the next experimental will fix it up!

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### Author: ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)
#### Post date: [January 11, 2015, 8:22pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/4 "2015-01-11T20:22:35Z")

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Is it related to creatures in any way? Especially creatures at the edge of reality bubble (60 tiles away)

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### Author: ![Xelanthol](https://avatars.discourse-cdn.com/v4/letter/x/4af34b/32.png) [@Xelanthol](https://discourse.cataclysmdda.org/u/Xelanthol)
#### Post date: [January 11, 2015, 8:27pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/5 "2015-01-11T20:27:22Z")

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Can’t quite say, as I haven’t been looking actively or noticed any such thing. But the crashes happen often enough, so maybe it involves that

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### Author: ![Kristover](https://avatars.discourse-cdn.com/v4/letter/k/58f4c7/32.png) [@Kristover](https://discourse.cataclysmdda.org/u/Kristover)
#### Post date: [January 11, 2015, 8:41pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/6 "2015-01-11T20:41:16Z")

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Might be. Creatures have been in the bubble whenever I have attempted to craft and crashed.

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### Author: ![vulkans](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vulkans/32/46_2.png) [@vulkans](https://discourse.cataclysmdda.org/u/vulkans)
#### Post date: [January 11, 2015, 9:49pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/7 "2015-01-11T21:49:55Z")

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It’s a rather intermittent crash so it’s hard to pin down exactly what’s causing it. If it helps, it seems to happen to me the most a few turns after I go downstairs at science labs, and whenever I try crafting something that takes a long time to complete. (It crashes midway before crafting is complete)

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### Author: ![Chachajenkins](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chachajenkins/32/357_2.png) [@Chachajenkins](https://discourse.cataclysmdda.org/u/Chachajenkins)
#### Post date: [January 11, 2015, 10:00pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/8 "2015-01-11T22:00:57Z")

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I looked at the logs and found that triffids were causing several crashes a few days ago, and yesterday and today zombies seem to be the issue.

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### Author: ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)
#### Post date: [January 11, 2015, 10:23pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/9 "2015-01-11T22:23:47Z")

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I think it may be related to footsteps getting invalidated when monsters die as a result of infighting.  
I’m compiling an attempt at fix.

If so, it’s not a new bug, it’s just that before it could only happen when NPC killed something and now with zeds killing animals offscreen.

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### Author: ![Xelanthol](https://avatars.discourse-cdn.com/v4/letter/x/4af34b/32.png) [@Xelanthol](https://discourse.cataclysmdda.org/u/Xelanthol)
#### Post date: [January 11, 2015, 11:15pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/10 "2015-01-11T23:15:01Z")

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Awesome, I’ll keep an eye out for the fix!

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### Author: ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)
#### Post date: [January 11, 2015, 11:17pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/11 "2015-01-11T23:17:49Z")

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Also it could very rarely happen when hulks killed things, which was a very rare and indirect form of monster infighting.

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### Author: ![Coolthulhu](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/coolthulhu/32/2446_2.png) [@Coolthulhu](https://discourse.cataclysmdda.org/u/Coolthulhu)
#### Post date: [January 12, 2015, 10:11am UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/12 "2015-01-12T10:11:34Z")

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It should be fixed in the newest binaries. If it’s not, then it wasn’t the footsteps and I’m out of clues.

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### Author: ![Antistar](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/antistar/32/1687_2.png) [@Antistar](https://discourse.cataclysmdda.org/u/Antistar)
#### Post date: [January 12, 2015, 12:13pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/13 "2015-01-12T12:13:42Z")

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It looks to me like it is fixed now; I was getting crashes like that yesterday.

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### Author: ![dovla](https://avatars.discourse-cdn.com/v4/letter/d/9e8a1a/32.png) [@dovla](https://discourse.cataclysmdda.org/u/dovla)
#### Post date: [January 12, 2015, 7:10pm UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/14 "2015-01-12T19:10:07Z")

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Today’s build.

![](http://i.imgur.com/XCMwmul.png)

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### Author: ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)
#### Post date: [January 13, 2015, 6:45am UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/15 "2015-01-13T06:45:00Z")

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Damnit, that’s active item processing again. I just merged a fix to some of the processing code that may just address that issue, but it’s hard to say without knowing what scenario is causing it.

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### Author: ![dovla](https://avatars.discourse-cdn.com/v4/letter/d/9e8a1a/32.png) [@dovla](https://discourse.cataclysmdda.org/u/dovla)
#### Post date: [January 13, 2015, 8:05am UTC](https://discourse.cataclysmdda.org/t/lots-of-crashing-0-2617-experimental/8585/16 "2015-01-13T08:05:36Z")

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> [@Kevin Granade](#):
>
> Damnit, that’s active item processing again. I just merged a fix to some of the processing code that may just address that issue, but it’s hard to say without knowing what scenario is causing it.

Thanks, I can’t reproduce it now (used to crash after moving a few tiles east in my current save). I’ll post if it crops up again.
