# Looking for modding help again

**URL:** <https://discourse.cataclysmdda.org/t/looking-for-modding-help-again/332>\
**Category:** The Lab\
**Created:** [March 4, 2013, 6:31pm UTC](https://discourse.cataclysmdda.org/t/looking-for-modding-help-again/332 "2013-03-04T18:31:59Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![theShaikan](https://avatars.discourse-cdn.com/v4/letter/t/f475e1/32.png) [@theShaikan](https://discourse.cataclysmdda.org/u/theShaikan)\
**Post date:** [March 4, 2013, 6:31pm UTC](https://discourse.cataclysmdda.org/t/looking-for-modding-help-again/332/1 "2013-03-04T18:31:59Z")

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I want to make a weapon that can act as a tazer. As a makeshift varaiant, duct tape an aluminum bat and stick a battery to it for a weak tazer effect or a high-tech blade (Deus Ex’s Dragon’s Tooth for example) that is ultra rare but a good melee weapon as well as a taser.

Now I don’t know what to use for that, tools can’t have melee weapon ‘skills’ as far as I can tell and I don’t know if you can make weapons that can be activated like a chainsaw.  
Also maybe I’m just daft and I’m overlooking the obvious. I just plain have no experience with this.

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**Author:** ![uzername](https://avatars.discourse-cdn.com/v4/letter/u/7cd45c/32.png) [@uzername](https://discourse.cataclysmdda.org/u/uzername)\
**Post date:** [March 9, 2013, 8:25pm UTC](https://discourse.cataclysmdda.org/t/looking-for-modding-help-again/332/2 "2013-03-09T20:25:14Z")

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Uhh, that’s gonna be a hard work. Have you already had a look at the ecosystem of the Whales code?

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**Author:** ![theShaikan](https://avatars.discourse-cdn.com/v4/letter/t/f475e1/32.png) [@theShaikan](https://discourse.cataclysmdda.org/u/theShaikan)\
**Post date:** [March 10, 2013, 1:09am UTC](https://discourse.cataclysmdda.org/t/looking-for-modding-help-again/332/3 "2013-03-10T01:09:53Z")

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Define a ‘look’, please. I’ve delved into the simpler modding of itypedef already.  
It’s not difficult to make a tool that has strong cutting damage and can be used to shoot an electric charge, but it has no option to block or do a quick attack like a Katana. The point would be to have a katana or bat that can block but also activates for additional effects. The whole thing would look like this ( I know I don’t exactly make balanced items, but they’re just for fun)

`TOOL("Shockblade", 2,8400,';',c_ltred,	STEEL,	PLASTIC,
// VOL WGT DAM CUT HIT MAX DEF USE SEC FUEL	REVERT FUNCTION
    15, 16, 8, 50, 1, 700, 0,20, 0, AT_BATT, itm_null, &iuse::tazer,0,"\
A short blade with ergonomic plastic grip. It uses battery charges to generate\n\
energy around the blade, adding an electrocuting effect to the strike.\n\
It was develloped for use by high-end mercenaries.");`

I suppose I could do something like the Chainsaw, powering it with batteries and requiring a UPS plugged in, but that would still be a tool and doesn’t allow the Tech tags like `TECH( mfb(TEC_WBLOCK_1) | mfb(TEC_RAPID) );` I want.  
I suppose there needs to be an addition to iuse as well… I suppose that making armor with status effects (powered armor with restricted DEX but increased STR) also would be this level of difficulty.
