# LMOE Shelter Fails to Generate

**URL:** https://discourse.cataclysmdda.org/t/lmoe-shelter-fails-to-generate/8021
**Category:** The Garage
**Created:** [November 23, 2014, 1:47pm UTC](https://discourse.cataclysmdda.org/t/lmoe-shelter-fails-to-generate/8021 "2014-11-23T13:47:26Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![Yukille](https://avatars.discourse-cdn.com/v4/letter/y/e9bcb4/32.png) [@Yukille](https://discourse.cataclysmdda.org/u/Yukille)
#### Post date: [November 23, 2014, 1:47pm UTC](https://discourse.cataclysmdda.org/t/lmoe-shelter-fails-to-generate/8021/1 "2014-11-23T13:47:26Z")

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Version: 0.B 673975b  
Type: SDL  
OS: Windows 7  
Issue: When I attempt to start the game with the “Sheltered” scenario, the game returns the messages:  
"DEBUG: Could not find starting overmap terrain lmoe  
DEBUG: Could not find starting place for character"  
and dumps me in the middle of the map with no LMOEs in sight. I’ve tried this a couple times, and the game always deposits me in the same location on the map after character creation.

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### Author: ![Caconym](https://avatars.discourse-cdn.com/v4/letter/c/aca169/32.png) [@Caconym](https://discourse.cataclysmdda.org/u/Caconym)
#### Post date: [November 23, 2014, 1:59pm UTC](https://discourse.cataclysmdda.org/t/lmoe-shelter-fails-to-generate/8021/2 "2014-11-23T13:59:57Z")

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What’s you world gen settings? large city sizes can stop such things from spawning.

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### Author: ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)
#### Post date: [November 23, 2014, 2:10pm UTC](https://discourse.cataclysmdda.org/t/lmoe-shelter-fails-to-generate/8021/3 "2014-11-23T14:10:26Z")

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> [@Caconym](#):
>
> What’s you world gen settings? large city sizes can stop such things from spawning.

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### Author: ![EditorRUS](https://avatars.discourse-cdn.com/v4/letter/e/9fc29f/32.png) [@EditorRUS](https://discourse.cataclysmdda.org/u/EditorRUS)
#### Post date: [November 23, 2014, 3:30pm UTC](https://discourse.cataclysmdda.org/t/lmoe-shelter-fails-to-generate/8021/4 "2014-11-23T15:30:31Z")

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I am not sure, but probably in your CURRENT world there is no spawned LMOE shelter at all and thus the game can’t find one to spawn you there.  
Create another world.

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### Author: ![Yukille](https://avatars.discourse-cdn.com/v4/letter/y/e9bcb4/32.png) [@Yukille](https://discourse.cataclysmdda.org/u/Yukille)
#### Post date: [November 23, 2014, 5:12pm UTC](https://discourse.cataclysmdda.org/t/lmoe-shelter-fails-to-generate/8021/5 "2014-11-23T17:12:52Z")

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I was playing default city size.  
Thanks for the new world comment though, that helped. Forgive my ignorance of game mechanics, but why didn’t an LMOE shelter spawn? I have absolutely no idea how the game’s map generates, but why wouldn’t the map just expand and generate an area with a shelter?

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### Author: ![Zireael](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zireael/32/956_2.png) [@Zireael](https://discourse.cataclysmdda.org/u/Zireael)
#### Post date: [November 23, 2014, 6:03pm UTC](https://discourse.cataclysmdda.org/t/lmoe-shelter-fails-to-generate/8021/6 "2014-11-23T18:03:45Z")

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That’s because the code only looks on starting overmap, not on any others.

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### Author: ![nonymous](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/nonymous/32/281_2.png) [@nonymous](https://discourse.cataclysmdda.org/u/nonymous)
#### Post date: [November 25, 2014, 4:15pm UTC](https://discourse.cataclysmdda.org/t/lmoe-shelter-fails-to-generate/8021/7 "2014-11-25T16:15:40Z")

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I had this, genned a new world, and it’s fixed.
