# Little suggestion regarding advanced inventory

**URL:** <https://discourse.cataclysmdda.org/t/little-suggestion-regarding-advanced-inventory/2100>\
**Category:** The Drawing Board\
**Created:** [July 4, 2013, 9:52am UTC](https://discourse.cataclysmdda.org/t/little-suggestion-regarding-advanced-inventory/2100 "2013-07-04T09:52:58Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sonny](https://avatars.discourse-cdn.com/v4/letter/s/58f4c7/32.png) [@Sonny](https://discourse.cataclysmdda.org/u/Sonny)\
**Post date:** [July 4, 2013, 9:52am UTC](https://discourse.cataclysmdda.org/t/little-suggestion-regarding-advanced-inventory/2100/1 "2013-07-04T09:52:58Z")

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When you sort stuff by name, it would be handy to hop on certain letter just by pressing it, ie I’m searching for aluminium cans, so I press “a” and voila, every item that starts on “a” is shown. Sort of filter thing, writing “alu” would list stuff named “alu…”, moving can be done with Enter. Basically having a [F]ilter option in adv. inventory tabs. Also, generic items should stack there, like these aluminium cans. (seems that “places” use different way to manage items, since generic items stack in your inventory)

Also, item properties should be written on end of item’s name, like “chitinous gauntlets {scratched}”, that would make finding stuff bit easier.
