# Limitless vehicle tank contents when crafting?

**URL:** <https://discourse.cataclysmdda.org/t/limitless-vehicle-tank-contents-when-crafting/14217>\
**Category:** The Garage\
**Created:** [September 10, 2017, 6:09am UTC](https://discourse.cataclysmdda.org/t/limitless-vehicle-tank-contents-when-crafting/14217 "2017-09-10T06:09:42Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![vassock](https://avatars.discourse-cdn.com/v4/letter/v/46a35a/32.png) [@vassock](https://discourse.cataclysmdda.org/u/vassock)\
**Post date:** [September 10, 2017, 6:09am UTC](https://discourse.cataclysmdda.org/t/limitless-vehicle-tank-contents-when-crafting/14217/1 "2017-09-10T06:09:42Z")

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If I have a liquid like salt water or acid in my vehicle tank and use it to craft, the fluid in the tank does not get depleted. Is this a known bug?

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**Author:** ![DemAvalon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/demavalon/32/1332_2.png) [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)\
**Post date:** [September 10, 2017, 7:01am UTC](https://discourse.cataclysmdda.org/t/limitless-vehicle-tank-contents-when-crafting/14217/2 "2017-09-10T07:01:29Z")

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Yes it its. [https://github.com/CleverRaven/Cataclysm-DDA/issues/21389](https://github.com/CleverRaven/Cataclysm-DDA/issues/21389)

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**Author:** ![vassock](https://avatars.discourse-cdn.com/v4/letter/v/46a35a/32.png) [@vassock](https://discourse.cataclysmdda.org/u/vassock)\
**Post date:** [September 11, 2017, 1:30am UTC](https://discourse.cataclysmdda.org/t/limitless-vehicle-tank-contents-when-crafting/14217/3 "2017-09-11T01:30:56Z")

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Seems game-breaking. I would have thought they’d fix that ASAP.

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [September 11, 2017, 9:35pm UTC](https://discourse.cataclysmdda.org/t/limitless-vehicle-tank-contents-when-crafting/14217/4 "2017-09-11T21:35:07Z")

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I just got a PR up to get this fixed, so hopefully it shouldn’t be too much longer before the bug is squashed.

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**Author:** ![vassock](https://avatars.discourse-cdn.com/v4/letter/v/46a35a/32.png) [@vassock](https://discourse.cataclysmdda.org/u/vassock)\
**Post date:** [September 13, 2017, 7:12am UTC](https://discourse.cataclysmdda.org/t/limitless-vehicle-tank-contents-when-crafting/14217/5 "2017-09-13T07:12:39Z")

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Thanks, looks like they closed it. I use coolcthulus

> **[cataclysmbnteam/Cataclysm-BN](https://github.com/cataclysmbnteam/Cataclysm-BN/releases)**
>
> Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.

version since it fixes the ridiculous aiming calculation bugs. Is there a way to make this patch work with that liquids fix? I want something that has the liquids AND the aiming fixes.

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**Author:** ![DemAvalon](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/demavalon/32/1332_2.png) [@DemAvalon](https://discourse.cataclysmdda.org/u/DemAvalon)\
**Post date:** [September 13, 2017, 8:53am UTC](https://discourse.cataclysmdda.org/t/limitless-vehicle-tank-contents-when-crafting/14217/6 "2017-09-13T08:53:32Z")

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Coolcthulu updates his fork when major changes have happened to the experimentals, so its only a matter of time until he puts that fix in.
