# \[Latest Stable on Windows\] Broadsword doesn't degrade

**URL:** <https://discourse.cataclysmdda.org/t/latest-stable-on-windows-broadsword-doesnt-degrade/13144>\
**Category:** The Garage\
**Created:** [December 15, 2016, 10:49pm UTC](https://discourse.cataclysmdda.org/t/latest-stable-on-windows-broadsword-doesnt-degrade/13144 "2016-12-15T22:49:48Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Paquito](https://avatars.discourse-cdn.com/v4/letter/p/d9b06d/32.png) [@Paquito](https://discourse.cataclysmdda.org/u/Paquito)\
**Post date:** [December 15, 2016, 10:49pm UTC](https://discourse.cataclysmdda.org/t/latest-stable-on-windows-broadsword-doesnt-degrade/13144/1 "2016-12-15T22:49:48Z")

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All weapons are supposed to degrade over time now, right? I just picked up a broadsword and noticed that it doesn’t have “health” bars.

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**Author:** ![KliPeH](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/klipeh/32/11298_2.png) [@KliPeH](https://discourse.cataclysmdda.org/u/KliPeH)\
**Post date:** [December 16, 2016, 7:20am UTC](https://discourse.cataclysmdda.org/t/latest-stable-on-windows-broadsword-doesnt-degrade/13144/2 "2016-12-16T07:20:32Z")

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Weapons don’t have health. They only have a chance to get damaged when you (s)mash things in with them. The same chance might also apply to regular swings but I highly doubt it. Either way, it’s not a pre-set durability kind of thing like in, say, Minecraft.

Protip: Don’t play stable. Do you like missing more than a year’s worth of daily updates? Because that’s how you miss more than a year’s worth of daily updates. The difference between the experimental builds and the stable one is astonishing. Experimentals being “highly buggy” or whatever is an exaggeration.

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**Author:** ![Wyzack](https://avatars.discourse-cdn.com/v4/letter/w/7bcc69/32.png) [@Wyzack](https://discourse.cataclysmdda.org/u/Wyzack)\
**Post date:** [December 16, 2016, 3:20pm UTC](https://discourse.cataclysmdda.org/t/latest-stable-on-windows-broadsword-doesnt-degrade/13144/3 "2016-12-16T15:20:21Z")

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One thing i did notice in the latest experimentals is that the katana i found took an absurdly long time to tick down even a single point of durability, even with fighting a very large horde and smashing every corpse. I know this game has a long storied history of KATANA BEST BLADE FOLDED ONE MIRRION TIMES but this seems a little ridiculous considering how slender the blades tend to be

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**Author:** ![KliPeH](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/klipeh/32/11298_2.png) [@KliPeH](https://discourse.cataclysmdda.org/u/KliPeH)\
**Post date:** [December 16, 2016, 10:46pm UTC](https://discourse.cataclysmdda.org/t/latest-stable-on-windows-broadsword-doesnt-degrade/13144/4 "2016-12-16T22:46:58Z")

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> [@Wyzack](#):
>
> One thing i did notice in the latest experimentals is that the katana i found took an absurdly long time to tick down even a single point of durability, even with fighting a very large horde and smashing every corpse. I know this game has a long storied history of KATANA BEST BLADE FOLDED ONE MIRRION TIMES but this seems a little ridiculous considering how slender the blades tend to be

I’ve actually had an NPC companion reduce a pipe to … health after a week or so of using the weapon. I told her to (s)mash zombie corpses in so they don’t revive, and that she did - multiple times a day. That’s the first time I’ve seen a weapon degrade so far. That’s why I no longer (s)mash corpses, really; once you find a good weapon, I think you can avoid it being degraded completely just by (B)utchering every corpse instead.
