# Latest experimental

**URL:** https://discourse.cataclysmdda.org/t/latest-experimental/2876
**Category:** The Garage
**Created:** [August 30, 2013, 12:36pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental/2876 "2013-08-30T12:36:56Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)
#### Post date: [August 30, 2013, 12:36pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental/2876/1 "2013-08-30T12:36:56Z")

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The widows Sdl latest experimental is broken, as in you start the game and only a black screen will pop out.  
The debug shows this:

Parse error in gfx/tile\_config.json

Error: syntax error at line 1 near:

The curse version seems to work well however

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### Author: ![cloudyrads](https://avatars.discourse-cdn.com/v4/letter/c/d78d45/32.png) [@cloudyrads](https://discourse.cataclysmdda.org/u/cloudyrads)
#### Post date: [August 30, 2013, 1:59pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental/2876/2 "2013-08-30T13:59:22Z")

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i can’t play the latest nightly build too

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### Author: ![1942rob](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/1942rob/32/979_2.png) [@1942rob](https://discourse.cataclysmdda.org/u/1942rob)
#### Post date: [August 30, 2013, 10:21pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental/2876/3 "2013-08-30T22:21:15Z")

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It should be fixed now.

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### Author: ![SuicideRey](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/suiciderey/32/913_2.png) [@SuicideRey](https://discourse.cataclysmdda.org/u/SuicideRey)
#### Post date: [August 30, 2013, 11:42pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental/2876/4 "2013-08-30T23:42:54Z")

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Same thing here.

> [@1942rob](#):
>
> It should be fixed now.

Still nope.

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### Author: ![John\_Candlebury](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/john_candlebury/32/6437_2.png) [@John\_Candlebury](https://discourse.cataclysmdda.org/u/John_Candlebury)
#### Post date: [August 30, 2013, 11:49pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental/2876/5 "2013-08-30T23:49:00Z")

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Do note that you can use the curses experimental if you really want to play right now

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### Author: ![SuicideRey](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/suiciderey/32/913_2.png) [@SuicideRey](https://discourse.cataclysmdda.org/u/SuicideRey)
#### Post date: [August 30, 2013, 11:51pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental/2876/6 "2013-08-30T23:51:02Z")

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> [@John Candlebury](#):
>
> Do note that you can use the curses experimental if you really want to play right now

I know, I just noticed that the SDL is supposed to have a tileset support in or something like it, so I’ll wait for it to get fixed… Very interesting, das all. :3

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### Author: ![GalenEvil](https://avatars.discourse-cdn.com/v4/letter/g/f04885/32.png) [@GalenEvil](https://discourse.cataclysmdda.org/u/GalenEvil)
#### Post date: [August 31, 2013, 12:03am UTC](https://discourse.cataclysmdda.org/t/latest-experimental/2876/7 "2013-08-31T00:03:51Z")

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I’ve messaged the guy managing the builds on IRC to include the gfx/ folder in the SDL builds. For now, though, if you download the source and copy-paste the gfx/ folder into the game directory it should work as intended.

Or, if you make a new JSON and tileset PNG you can change the path being looked at from the defaults in data/gfx.txt over to the path of the new JSON and tileset image. So, say you made a new JSON called “tiledefinitions.json” and tileset called “newtileset.png” and put them into the same directory as the game’s EXE you’d change the values in data/gfx.txt to “JSON: tiledefinitions.json” and “TILESET: newtileset.png” That will tell the loader to point at those files instead of the default location in the gfx directory.

Sorry for the inconvenience, it should be fixed later tonight.
