Hope nobody minds me adding an update here as theres a lot of functionality recently that I had to search github and lurk to find out about.
(1)Frozen food is in, and now various bugs fixed. Food will freeze from ambient temperature, so will liquids, they can be defrosted but some food will lose quality after being defrosted.
A freezer vehicle part has been added to complement this mechanic
(2)to help with this a new system of heat propagation indoors from fires has been added aswell.
i.e your water will freeze outside on a winter day, but not indoors with a fire nearby
(3)Next up - inventory auto sorting via zone manager
Specify zones for loot types - via the “Y” key, then press shift+O and some time passes and the character will divert it all
This functionality was then used to reduce tedium in farming - the zone manager now has tilling and planting zones , specify zones, press shift+o , character will get his/her gardening on.
There was a farming update that went with this to add complexity of weeds, watering requirements etc, but that is currently being reworked.
(4)One that I’ve not used but have seen merged is automatic mining.
github links below
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