# Latest experimental features

**URL:** <https://discourse.cataclysmdda.org/t/latest-experimental-features/5582>\
**Category:** Announcements\
**Created:** [March 24, 2014, 8:43pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582 "2014-03-24T20:43:36Z")\
**Posts on this page:** 1\
**Showing post:** 1018

<div class="post-metadata">

**Author:** ![hexman](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/hexman/32/2599_2.png) [@hexman](https://discourse.cataclysmdda.org/u/hexman)\
**Post date:** [September 20, 2016, 4:20am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/1018 "2016-09-20T04:20:28Z")

</div>

Looks like the guns have been heavily nerfed. My survivor-carbine doesn’t even seem to hit a hulk which is 20 tiles away.

---

_[View the full topic](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582)._
