# Latest experimental features

**URL:** https://discourse.cataclysmdda.org/t/latest-experimental-features/5582
**Category:** Announcements
**Created:** [March 24, 2014, 8:43pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582 "2014-03-24T20:43:36Z")
**Posts on this page:** 20
**Page:** 44

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 9, 2015, 2:05pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/861 "2015-06-09T14:05:21Z")

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Scheisse, I kinda enjoyed reading by consolelight. ;w;

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### Author: ![joxer](https://avatars.discourse-cdn.com/v4/letter/j/f19dbf/32.png) [@joxer](https://discourse.cataclysmdda.org/u/joxer)
#### Post date: [June 9, 2015, 2:18pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/862 "2015-06-09T14:18:57Z")

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[quote=“Random\_dragon, post:861, topic:5582”]Scheisse, I kinda enjoyed reading by consolelight. ;w;[/quote] I Wonder about dome-lights from a car ( The 3x3 or 5x5 ones ) IRL you’d definitely be able to read next to those  
unlike next to something that emits as much light as a ‘lava-lamp’

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 9, 2015, 2:20pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/863 "2015-06-09T14:20:34Z")

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Seems feasible, yeah. Wondering if the atomic light vehicle part gives any better light than one left on the floor. owo

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### Author: ![DavekDOS](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/davekdos/32/393_2.png) [@DavekDOS](https://discourse.cataclysmdda.org/u/DavekDOS)
#### Post date: [June 9, 2015, 6:32pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/864 "2015-06-09T18:32:27Z")

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[quote=“joxer, post:862, topic:5582”][quote=“Random\_dragon, post:861, topic:5582”]Scheisse, I kinda enjoyed reading by consolelight. ;w;[/quote] I Wonder about dome-lights from a car ( The 3x3 or 5x5 ones ) IRL you’d definitely be able to read next to those  
unlike next to something that emits as much light as a ‘lava-lamp’[/quote]

Dome lights still work like a charm. 🙂

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 9, 2015, 6:35pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/865 "2015-06-09T18:35:36Z")

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Yay, another excuse to waste batteries. o3o

Now I want to get a BAR and test it out on the undead.

EDIT: Fuck, just realized that I edited the nomad class (renamed to wanderer) without changing the wilderness scenario. I should’ve just changed the display name, not the code name. :V

EDIT 2: I fix, da? [https://github.com/CleverRaven/Cataclysm-DDA/pull/12603](https://github.com/CleverRaven/Cataclysm-DDA/pull/12603)

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### Author: ![Pthalocy](https://avatars.discourse-cdn.com/v4/letter/p/22d042/32.png) [@Pthalocy](https://discourse.cataclysmdda.org/u/Pthalocy)
#### Post date: [June 10, 2015, 1:45am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/866 "2015-06-10T01:45:47Z")

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[quote=“joxer, post:862, topic:5582”][quote=“Random\_dragon, post:861, topic:5582”]Scheisse, I kinda enjoyed reading by consolelight. ;w;[/quote] I Wonder about dome-lights from a car ( The 3x3 or 5x5 ones ) IRL you’d definitely be able to read next to those  
unlike next to something that emits as much light as a ‘lava-lamp’[/quote]

Hey I grew up reading comic books by lava lamp, it just takes a bit of stubbornness. XD

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 10, 2015, 2:04am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/867 "2015-06-10T02:04:19Z")

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This lighting fix seems…odd at times. Being near enough to a campfire or lit console seems to REDUCE your vision range at times. I guess if you’re staring at it, it would make it harder to see what’s beyond it, but having it behind you should expanding your vision. Same reason the correct way to hold a torch is over your head, not in front of your face. :V

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### Author: ![joxer](https://avatars.discourse-cdn.com/v4/letter/j/f19dbf/32.png) [@joxer](https://discourse.cataclysmdda.org/u/joxer)
#### Post date: [June 10, 2015, 2:20am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/868 "2015-06-10T02:20:41Z")

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> [@Random\_dragon](#):
>
> This lighting fix seems…odd at times. Being near enough to a campfire or lit console seems to REDUCE your vision range at times. I guess if you’re staring at it, it would make it harder to see what’s beyond it, but having it behind you should expanding your vision. Same reason the correct way to hold a torch is over your head, not in front of your face. :V

Works that way for mobs aswell, It’s dark indoors with the windows&etc closed right? mobs won’t see you if they’re in the light.  
I find that experience… overwhelming!

> [@Pthalocy](#):
>
> Hey I grew up reading comic books by lava lamp, it just takes a bit of stubbornness. XD

You spoiled westerners… I’ve only read a couple books in my life.

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 10, 2015, 2:29am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/869 "2015-06-10T02:29:34Z")

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If light radius could be asymmetrical that’d be neat. And agonizing to code.

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### Author: ![joxer](https://avatars.discourse-cdn.com/v4/letter/j/f19dbf/32.png) [@joxer](https://discourse.cataclysmdda.org/u/joxer)
#### Post date: [June 10, 2015, 2:38am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/870 "2015-06-10T02:38:24Z")

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> [@Random\_dragon](#):
>
> If light radius could be asymmetrical that’d be neat. And agonizing to code.

heh what’d be neat is an ability to tell when you’re stepping out the shadows during the day.

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 10, 2015, 2:40am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/871 "2015-06-10T02:40:33Z")

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Plus is would underp these campfires literally eating the dwindling daylight.

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### Author: ![joxer](https://avatars.discourse-cdn.com/v4/letter/j/f19dbf/32.png) [@joxer](https://discourse.cataclysmdda.org/u/joxer)
#### Post date: [June 10, 2015, 2:43am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/872 "2015-06-10T02:43:22Z")

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[quote=“Random\_dragon, post:871, topic:5582”]Plus is would underp these campfires literally eating the dwindling daylight.[/quote] That’s called Dynamic Contrast, All the new games have that Kappa

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### Author: ![Jarlaxle](https://avatars.discourse-cdn.com/v4/letter/j/e8c25b/32.png) [@Jarlaxle](https://discourse.cataclysmdda.org/u/Jarlaxle)
#### Post date: [June 11, 2015, 6:24am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/873 "2015-06-11T06:24:42Z")

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So, uhhh, cutlass?

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 11, 2015, 6:46am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/874 "2015-06-11T06:46:32Z")

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> [@Jarlaxle](#):
>
> So, uhhh, cutlass?

Should be in the game now, yus. owo

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### Author: ![Jarlaxle](https://avatars.discourse-cdn.com/v4/letter/j/e8c25b/32.png) [@Jarlaxle](https://discourse.cataclysmdda.org/u/Jarlaxle)
#### Post date: [June 11, 2015, 6:59am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/875 "2015-06-11T06:59:59Z")

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> [@Random\_dragon](#):
>
> [quote=“Jarlaxle, post:873, topic:5582”]So, uhhh, cutlass?

Should be in the game now, yus. owo[/quote]

You are the man!!1!! Or dragon!? You know what, however you self identify, you are awesome. No seriously, keep that shit up.  
No to delete current version with all saves and start anew. Again. Man this is the best game evah.

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 11, 2015, 7:08am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/876 "2015-06-11T07:08:06Z")

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Hope you have good luck finding one then. owo

EDIT: And now for something completely different: [https://github.com/CleverRaven/Cataclysm-DDA/pull/12626](https://github.com/CleverRaven/Cataclysm-DDA/pull/12626)

Speaking of the cutlass, this gave me the chance to discover that I hadn’t assigned the cutlass sprite the the fake cutlass. Doh.

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### Author: ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)
#### Post date: [June 11, 2015, 8:24am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/877 "2015-06-11T08:24:04Z")

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> [@Random\_dragon](#):
>
> This lighting fix seems…odd at times. Being near enough to a campfire or lit console seems to REDUCE your vision range at times. I guess if you’re staring at it, it would make it harder to see what’s beyond it, but having it behind you should expanding your vision. Same reason the correct way to hold a torch is over your head, not in front of your face. :V

If you have any degree of night vision, it gets spoiled by being in bright light, other than that it should have no effect.

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 11, 2015, 2:22pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/878 "2015-06-11T14:22:07Z")

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It might also be the indoor vision effect occasionally causing inconsistencies. Just looks odd at times.

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### Author: ![JazzGuru](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jazzguru/32/2587_2.png) [@JazzGuru](https://discourse.cataclysmdda.org/u/JazzGuru)
#### Post date: [June 11, 2015, 4:50pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/879 "2015-06-11T16:50:03Z")

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> [@Random\_dragon](#):
>
> EDIT: And now for something completely different: [https://github.com/CleverRaven/Cataclysm-DDA/pull/12626](https://github.com/CleverRaven/Cataclysm-DDA/pull/12626)

Ah shit, there goes my weekend… 😃

I’ve been waiting for this…

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [June 11, 2015, 4:51pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/880 "2015-06-11T16:51:46Z")

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Yay. owo

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