# Latest experimental features

**URL:** <https://discourse.cataclysmdda.org/t/latest-experimental-features/5582>\
**Category:** Announcements\
**Created:** [March 24, 2014, 8:43pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582 "2014-03-24T20:43:36Z")\
**Posts on this page:** 20\
**Page:** 14

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**Author:** ![Aenye](https://avatars.discourse-cdn.com/v4/letter/a/9d8465/32.png) [@Aenye](https://discourse.cataclysmdda.org/u/Aenye)\
**Post date:** [September 18, 2014, 9:37pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/261 "2014-09-18T21:37:00Z")

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> [@Teldin](#):
>
> No, this is with like 5+ driving skill and there’s no messages. The vehicle indicator is pointing straight, but every few ticks as I’m driving straight it dips 1 tile to the left. I’ll upload a save once I’m at home.

Did you try turning right by one keystroke ? A 90\* turn is three keystrokes if I’m not mistaken and some shorter cars look exactly the same (no shift in the symbol group) when driving horizontally/vertically or +/-30\* off that direction.

Please excuse me if that is not the case - wanted to ask about the simplest things before jumping to any conclusions.

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**Author:** ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Post date:** [September 19, 2014, 6:36pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/262 "2014-09-19T18:36:29Z")

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I found newly designed Electronic stores they are looking good.

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**Author:** ![Valpo](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valpo/32/341_2.png) [@Valpo](https://discourse.cataclysmdda.org/u/Valpo)\
**Post date:** [September 19, 2014, 6:54pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/263 "2014-09-19T18:54:05Z")

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I just found a welding tool running on acetylen instead of the usual battery driven one.

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**Author:** ![Abbysynth](https://avatars.discourse-cdn.com/v4/letter/a/e9bcb4/32.png) [@Abbysynth](https://discourse.cataclysmdda.org/u/Abbysynth)\
**Post date:** [September 22, 2014, 3:32pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/264 "2014-09-22T15:32:48Z")

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> [@Aenye](#):
>
> [quote=“Teldin, post:260, topic:5582”]No, this is with like 5+ driving skill and there’s no messages. The vehicle indicator is pointing straight, but every few ticks as I’m driving straight it dips 1 tile to the left. I’ll upload a save once I’m at home.

Did you try turning right by one keystroke ? A 90\* turn is three keystrokes if I’m not mistaken and some shorter cars look exactly the same (no shift in the symbol group) when driving horizontally/vertically or +/-30\* off that direction.

Please excuse me if that is not the case - wanted to ask about the simplest things before jumping to any conclusions.[/quote]

Yes, I’m quite sure that I was going straight; tapping one to the left made me careen off sharp left while one tap to the right made me go quite obviously rightwards. The pull to the left was 1 tile left every 2 or 3 turn pauses at ~50 mph.

Edit: is there a way to compress save files? Mine are like 120 mb.

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**Author:** ![Inquisitor\_Dust](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/inquisitor_dust/32/119_2.png) [@Inquisitor\_Dust](https://discourse.cataclysmdda.org/u/Inquisitor_Dust)\
**Post date:** [September 23, 2014, 2:59am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/265 "2014-09-23T02:59:04Z")

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There seems to be some new starting scenarios too 😃 Including being police officers and fire fighters in police stations and fire stations respectively.

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**Author:** ![Narc](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/narc/32/2705_2.png) [@Narc](https://discourse.cataclysmdda.org/u/Narc)\
**Post date:** [September 23, 2014, 4:20am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/266 "2014-09-23T04:20:36Z")

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> [@Abbysynth](#):
>
> [quote=“Aenye, post:261, topic:5582”][quote=“Teldin, post:260, topic:5582”]No, this is with like 5+ driving skill and there’s no messages. The vehicle indicator is pointing straight, but every few ticks as I’m driving straight it dips 1 tile to the left. I’ll upload a save once I’m at home.

Did you try turning right by one keystroke ? A 90\* turn is three keystrokes if I’m not mistaken and some shorter cars look exactly the same (no shift in the symbol group) when driving horizontally/vertically or +/-30\* off that direction.

Please excuse me if that is not the case - wanted to ask about the simplest things before jumping to any conclusions.[/quote]

Yes, I’m quite sure that I was going straight; tapping one to the left made me careen off sharp left while one tap to the right made me go quite obviously rightwards. The pull to the left was 1 tile left every 2 or 3 turn pauses at ~50 mph.[/quote]

I had (well, technically, still have) one car like that. It looks like it’s actually missing its rear-left wheel (well, damaged to gray level, which is about the same thing). Beautiful little detail.

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**Author:** ![Abbysynth](https://avatars.discourse-cdn.com/v4/letter/a/e9bcb4/32.png) [@Abbysynth](https://discourse.cataclysmdda.org/u/Abbysynth)\
**Post date:** [September 23, 2014, 12:05pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/267 "2014-09-23T12:05:51Z")

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> [@Narc](#):
>
> [quote=“Abbysynth, post:264, topic:5582”][quote=“Aenye, post:261, topic:5582”][quote=“Teldin, post:260, topic:5582”]No, this is with like 5+ driving skill and there’s no messages. The vehicle indicator is pointing straight, but every few ticks as I’m driving straight it dips 1 tile to the left. I’ll upload a save once I’m at home.

Did you try turning right by one keystroke ? A 90\* turn is three keystrokes if I’m not mistaken and some shorter cars look exactly the same (no shift in the symbol group) when driving horizontally/vertically or +/-30\* off that direction.

Please excuse me if that is not the case - wanted to ask about the simplest things before jumping to any conclusions.[/quote]

Yes, I’m quite sure that I was going straight; tapping one to the left made me careen off sharp left while one tap to the right made me go quite obviously rightwards. The pull to the left was 1 tile left every 2 or 3 turn pauses at ~50 mph.[/quote]

I had (well, technically, still have) one car like that. It looks like it’s actually missing its rear-left wheel (well, damaged to gray level, which is about the same thing). Beautiful little detail.[/quote]

If you repair the wheel does it still pull to the left? I found one of my cars did that after it lost a wheel but kept doing it after I repaired it. Though the squad car I drove later did the same thing and it never had any missing wheels.

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**Author:** ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Post date:** [September 23, 2014, 2:35pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/268 "2014-09-23T14:35:04Z")

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Not sure why I haven’t already PTW this.

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**Author:** ![CosmicKobal](https://avatars.discourse-cdn.com/v4/letter/c/977dab/32.png) [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Post date:** [September 24, 2014, 4:10am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/269 "2014-09-24T04:10:56Z")

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I’ve noticed that using the Sheltered Scenario with the survivor profession seems to provide an unbalanced number of points (13) in addition to starting you with a knife, clothes, water and matches IN ADDITION to starting you in a LMOE shelter stocked with MORE loot.

all in all, it just seems very unbalanced and it’s difficult to select any other starting option.

A suggestion on the Folding bike. I would love to be able to attach a small water tank in place of the wire basket.

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**Author:** ![destrovel](https://avatars.discourse-cdn.com/v4/letter/d/9de0a6/32.png) [@destrovel](https://discourse.cataclysmdda.org/u/destrovel)\
**Post date:** [September 24, 2014, 4:20am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/270 "2014-09-24T04:20:56Z")

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[quote=“CosmicKobal, post:269, topic:5582”]I’ve noticed that using the Sheltered Scenario with the survivor profession seems to provide an unbalanced number of points (13) in addition to starting you with a knife, clothes, water and matches IN ADDITION to starting you in a LMOE shelter stocked with MORE loot.

all in all, it just seems very unbalanced and it’s difficult to select any other starting option.[/quote]

qft

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**Author:** ![ID404-NotFound](https://avatars.discourse-cdn.com/v4/letter/i/f6c823/32.png) [@ID404-NotFound](https://discourse.cataclysmdda.org/u/ID404-NotFound)\
**Post date:** [September 24, 2014, 4:25am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/271 "2014-09-24T04:25:20Z")

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[quote=“CosmicKobal, post:269, topic:5582”]I’ve noticed that using the Sheltered Scenario with the survivor profession seems to provide an unbalanced number of points (13) in addition to starting you with a knife, clothes, water and matches IN ADDITION to starting you in a LMOE shelter stocked with MORE loot.

all in all, it just seems very unbalanced and it’s difficult to select any other starting option.

A suggestion on the Folding bike. I would love to be able to attach a small water tank in place of the wire basket.[/quote]

I had a thread about this, it was explained that since it starts you in winter, the harsher outside conditions, and the fact that more food is rotten, more wildlife is zombified, you will have a harder time sustaining yourself.

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**Author:** ![chevil](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/chevil/32/282_2.png) [@chevil](https://discourse.cataclysmdda.org/u/chevil)\
**Post date:** [September 24, 2014, 4:59am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/272 "2014-09-24T04:59:03Z")

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We have road rollers!

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<div class="post-metadata">

**Author:** ![CosmicKobal](https://avatars.discourse-cdn.com/v4/letter/c/977dab/32.png) [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Post date:** [September 24, 2014, 5:11am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/273 "2014-09-24T05:11:01Z")

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[quote=“destrovel, post:270, topic:5582”][quote=“CosmicKobal, post:269, topic:5582”]I’ve noticed that using the Sheltered Scenario with the survivor profession seems to provide an unbalanced number of points (13) in addition to starting you with a knife, clothes, water and matches IN ADDITION to starting you in a LMOE shelter stocked with MORE loot.

all in all, it just seems very unbalanced and it’s difficult to select any other starting option.[/quote]

qft[/quote]

I’m sorry? I don’t know what that means

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<div class="post-metadata">

**Author:** ![Jarlaxle](https://avatars.discourse-cdn.com/v4/letter/j/e8c25b/32.png) [@Jarlaxle](https://discourse.cataclysmdda.org/u/Jarlaxle)\
**Post date:** [September 24, 2014, 5:19am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/274 "2014-09-24T05:19:01Z")

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[quote=“ID404-NotFound, post:271, topic:5582”][quote=“CosmicKobal, post:269, topic:5582”]I’ve noticed that using the Sheltered Scenario with the survivor profession seems to provide an unbalanced number of points (13) in addition to starting you with a knife, clothes, water and matches IN ADDITION to starting you in a LMOE shelter stocked with MORE loot.

all in all, it just seems very unbalanced and it’s difficult to select any other starting option.

A suggestion on the Folding bike. I would love to be able to attach a small water tank in place of the wire basket.[/quote]

I had a thread about this, it was explained that since it starts you in winter, the harsher outside conditions, and the fact that more food is rotten, more wildlife is zombified, you will have a harder time sustaining yourself.[/quote]

I was going to say that it seems like I was always chased down by zombears and antlered terrors ( or whatever we are calling zoose now) pretty much as soon as I stepped foot outside of my LMOE.  
So yeah, you do get to start in super sweet setup but good luck getting to a town or even finding food in the forest without getting mauled. One of the few times I have ever worried about food.

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**Author:** ![CosmicKobal](https://avatars.discourse-cdn.com/v4/letter/c/977dab/32.png) [@CosmicKobal](https://discourse.cataclysmdda.org/u/CosmicKobal)\
**Post date:** [September 24, 2014, 6:04am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/275 "2014-09-24T06:04:29Z")

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Alright, I’ve cpme to that realization as well. the only way I dont get my butt handed to me is to set a really high city spawn number and set zombies to half speed. Very little wildlife to speak of and the cities are practically next door to my LMOE shelters this way.

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**Author:** ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)\
**Post date:** [September 24, 2014, 2:48pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/276 "2014-09-24T14:48:36Z")

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> [@chevil](#):
>
> We have road rollers!

What are those?

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<div class="post-metadata">

**Author:** ![Abbysynth](https://avatars.discourse-cdn.com/v4/letter/a/e9bcb4/32.png) [@Abbysynth](https://discourse.cataclysmdda.org/u/Abbysynth)\
**Post date:** [September 24, 2014, 4:30pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/277 "2014-09-24T16:30:11Z")

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> [@TheFlame52](#):
>
> [quote=“chevil, post:272, topic:5582”]We have road rollers!

What are those?[/quote]

![](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRa3fR8nw6fcQQwclJxU9CiC8jbCNpbXzPxQoW2S6Svb3xRRO4q)

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<div class="post-metadata">

**Author:** ![X-PLODE](https://avatars.discourse-cdn.com/v4/letter/x/d07c76/32.png) [@X-PLODE](https://discourse.cataclysmdda.org/u/X-PLODE)\
**Post date:** [September 24, 2014, 5:15pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/278 "2014-09-24T17:15:48Z")

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> [@Abbysynth](#):
>
> [quote=“TheFlame52, post:276, topic:5582”][quote=“chevil, post:272, topic:5582”]We have road rollers!

What are those?[/quote]

![](https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRa3fR8nw6fcQQwclJxU9CiC8jbCNpbXzPxQoW2S6Svb3xRRO4q)[/quote]  
Good luck going over 1MPH without exploding when running over something.

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<div class="post-metadata">

**Author:** ![sradac](https://avatars.discourse-cdn.com/v4/letter/s/ecc23a/32.png) [@sradac](https://discourse.cataclysmdda.org/u/sradac)\
**Post date:** [September 24, 2014, 5:22pm UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/279 "2014-09-24T17:22:52Z")

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last man on earth scenario starts at like 1 year world-time, so its a hell of a lot more dangerous since there is nothing but zombears and antlered horrors surrounding your shelter when you come out.

Plus all the perishable food has already rotted, and pretty much all wildlife is zombified so you cant hunt anymore either

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**Author:** ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)\
**Post date:** [September 25, 2014, 12:57am UTC](https://discourse.cataclysmdda.org/t/latest-experimental-features/5582/280 "2014-09-25T00:57:46Z")

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[quote=“CosmicKobal, post:269, topic:5582”]I’ve noticed that using the Sheltered Scenario with the survivor profession seems to provide an unbalanced number of points (13) in addition to starting you with a knife, clothes, water and matches IN ADDITION to starting you in a LMOE shelter stocked with MORE loot.

all in all, it just seems very unbalanced and it’s difficult to select any other starting option.[/quote]  
It also starts you in winter, which makes survival much more difficult. Any food you might find will probably be rotten and there will be much more zombified wildlife about.

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