# Larger view

**URL:** <https://discourse.cataclysmdda.org/t/larger-view/215>\
**Category:** The Drawing Board\
**Created:** [February 12, 2013, 10:57pm UTC](https://discourse.cataclysmdda.org/t/larger-view/215 "2013-02-12T22:57:24Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![marvalis](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/marvalis/32/851_2.png) [@marvalis](https://discourse.cataclysmdda.org/u/marvalis)\
**Post date:** [February 12, 2013, 10:57pm UTC](https://discourse.cataclysmdda.org/t/larger-view/215/1 "2013-02-12T22:57:24Z")

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Hello,  
How can we get a larger view when playing? The current system is claustrophobic.  
What files should be edited to change this?

For example, when the user increases the terminal size, the view remains the same. Wouldn’t it be better if the view would increase as the terminal becomes larger?  
There would still be line of sight that limits what you can see.

Currently you can move the view around, but that is very cumbersome. So right now you can already look around without spending a game turn, it is just really time-consuming to do.

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**Author:** ![system](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/1X/21b5d044e8473b25d0bf905d60477e25f6fbe0cf.png) [@system](https://discourse.cataclysmdda.org/u/system)\
**Post date:** [February 13, 2013, 1:09am UTC](https://discourse.cataclysmdda.org/t/larger-view/215/2 "2013-02-13T01:09:23Z")

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Get a bigger screen.

or delete System32

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**Author:** ![n9103](https://avatars.discourse-cdn.com/v4/letter/n/e19adc/32.png) [@n9103](https://discourse.cataclysmdda.org/u/n9103)\
**Post date:** [February 13, 2013, 1:28am UTC](https://discourse.cataclysmdda.org/t/larger-view/215/3 "2013-02-13T01:28:05Z")

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What the troll meant to say was that there’s no options to increase the viewable area.  
Looking around and using the off-set view are the only ways to see beyond the current screen.

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [February 13, 2013, 8:06am UTC](https://discourse.cataclysmdda.org/t/larger-view/215/4 "2013-02-13T08:06:06Z")

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If all you mean is that you want to have the size of the font larger then you can look up my post call resolution. Though I don’t remember which catagory it’s in. 🙂

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**Author:** ![Jack\_Slinger](https://avatars.discourse-cdn.com/v4/letter/j/85e7bf/32.png) [@Jack\_Slinger](https://discourse.cataclysmdda.org/u/Jack_Slinger)\
**Post date:** [February 13, 2013, 8:13am UTC](https://discourse.cataclysmdda.org/t/larger-view/215/5 "2013-02-13T08:13:17Z")

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this is something I have quickly got used to but now you mention it is very arbitrary so +1 to bigger screens.

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**Author:** ![Miloch](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/miloch/32/1339_2.png) [@Miloch](https://discourse.cataclysmdda.org/u/Miloch)\
**Post date:** [February 13, 2013, 8:15am UTC](https://discourse.cataclysmdda.org/t/larger-view/215/6 "2013-02-13T08:15:42Z")

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I mean, honestly I agree. I feel like the view area is kinda small. You can hit ; and look around. Really wish this was something configurable so you could base it on your screen size.

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**Author:** ![sneakyfreaky](https://avatars.discourse-cdn.com/v4/letter/s/d07c76/32.png) [@sneakyfreaky](https://discourse.cataclysmdda.org/u/sneakyfreaky)\
**Post date:** [February 13, 2013, 2:08pm UTC](https://discourse.cataclysmdda.org/t/larger-view/215/7 "2013-02-13T14:08:59Z")

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The reason, apparently, is to let it fit in a terminal without problems.

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**Author:** ![The\_Darkling\_Wolf](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/the_darkling_wolf/32/828_2.png) [@The\_Darkling\_Wolf](https://discourse.cataclysmdda.org/u/The_Darkling_Wolf)\
**Post date:** [February 13, 2013, 4:22pm UTC](https://discourse.cataclysmdda.org/t/larger-view/215/8 "2013-02-13T16:22:55Z")

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It’s to let it fit on smaller screens. The problem with removing this is that the screen size is tied up all over the code, it’s not just a matter of inputting some new variables, we have to find everywhere it’s referenced and change those too.

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**Author:** ![Shoes](https://avatars.discourse-cdn.com/v4/letter/s/8c91f0/32.png) [@Shoes](https://discourse.cataclysmdda.org/u/Shoes)\
**Post date:** [February 13, 2013, 4:40pm UTC](https://discourse.cataclysmdda.org/t/larger-view/215/9 "2013-02-13T16:40:01Z")

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> [@The Darkling Wolf](#):
>
> It’s to let it fit on smaller screens. The problem with removing this is that the screen size is tied up all over the code, it’s not just a matter of inputting some new variables, we have to find everywhere it’s referenced and change those too.

If we didn’t, would the game crash at those instances, or just draw the screen smaller? I am thinking of Dwarf Fortress and how the trade menu is still tiny, but the rest of the game isn’t. Would that happen to our menus, or just a flat out crash?

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**Author:** ![n9103](https://avatars.discourse-cdn.com/v4/letter/n/e19adc/32.png) [@n9103](https://discourse.cataclysmdda.org/u/n9103)\
**Post date:** [February 13, 2013, 9:56pm UTC](https://discourse.cataclysmdda.org/t/larger-view/215/10 "2013-02-13T21:56:48Z")

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Well, should a code-dive be done to find all the references, might I suggest they be changed to variable references, instead of another arbitrary number, or set of numbers.

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**Author:** ![Jack\_Slinger](https://avatars.discourse-cdn.com/v4/letter/j/85e7bf/32.png) [@Jack\_Slinger](https://discourse.cataclysmdda.org/u/Jack_Slinger)\
**Post date:** [February 13, 2013, 11:37pm UTC](https://discourse.cataclysmdda.org/t/larger-view/215/11 "2013-02-13T23:37:20Z")

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> [@The Darkling Wolf](#):
>
> It’s to let it fit on smaller screens. The problem with removing this is that the screen size is tied up all over the code, it’s not just a matter of inputting some new variables, we have to find everywhere it’s referenced and change those too.

Not to sound rude but did you not use constants for screen size?

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**Author:** ![GalenEvil](https://avatars.discourse-cdn.com/v4/letter/g/f04885/32.png) [@GalenEvil](https://discourse.cataclysmdda.org/u/GalenEvil)\
**Post date:** [February 14, 2013, 1:29am UTC](https://discourse.cataclysmdda.org/t/larger-view/215/12 "2013-02-14T01:29:03Z")

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I think that it’s\* a portion that hasn’t been changed yet from Whales’ original codebase, or is so entwined in how the system works that it’s a pain in the rump to modify. I’ll load the current source into visual studio and see if I can get all references for screen size stuff.

\*Screen Size variables

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**Author:** ![Oddzball](https://avatars.discourse-cdn.com/v4/letter/o/edb3f5/32.png) [@Oddzball](https://discourse.cataclysmdda.org/u/Oddzball)\
**Post date:** [February 14, 2013, 3:20am UTC](https://discourse.cataclysmdda.org/t/larger-view/215/13 "2013-02-14T03:20:03Z")

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heh, i looked at this, its so tangled in other things, that specific screen size… i just dunno if you could increase it without a mess of problems

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**Author:** ![GalenEvil](https://avatars.discourse-cdn.com/v4/letter/g/f04885/32.png) [@GalenEvil](https://discourse.cataclysmdda.org/u/GalenEvil)\
**Post date:** [February 14, 2013, 11:16am UTC](https://discourse.cataclysmdda.org/t/larger-view/215/14 "2013-02-14T11:16:34Z")

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Yeah, I have heard about that. I’ll see what I can do though 😛 Just need to get my contract work finished and I should have time to delve into the codebase and get a good look at what the problem is.
