# Landmine damage to torso calculated wrong?

**URL:** <https://discourse.cataclysmdda.org/t/landmine-damage-to-torso-calculated-wrong/14605>\
**Category:** The Garage\
**Created:** [December 6, 2017, 7:08am UTC](https://discourse.cataclysmdda.org/t/landmine-damage-to-torso-calculated-wrong/14605 "2017-12-06T07:08:25Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![enigma74](https://avatars.discourse-cdn.com/v4/letter/e/35a633/32.png) [@enigma74](https://discourse.cataclysmdda.org/u/enigma74)\
**Post date:** [December 6, 2017, 7:08am UTC](https://discourse.cataclysmdda.org/t/landmine-damage-to-torso-calculated-wrong/14605/1 "2017-12-06T07:08:25Z")

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I’m not sure about this, but something about landmines seems to be not working correctly. Either torso damage from mines is calculated wrong or torso damage might be displayed wrong. On a full HP tough character, wearing all reinforced bone armor pieces and the O-yoroi on top of the bone suit, I was killed in one turn from a land mine. I think I could have been very unlucky, but the action log didn’t seem to record the fatal land mine damage that finally destroyed my torso.

 ![landmines](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/7/7a64fc9682264be3b1d4d4f6e2f3bbaa4fe07061.JPG)

Edit: Nevermind, issue already reported on github. I think that all non-player creatures only take torso damage from land mines. When the player is hit from a land mine triggered by someone else, the player is treated as a non-player.

> <https://github.com/CleverRaven/Cataclysm-DDA/issues/22025>
