Firstly, thank you, i thought it was a little clever.
Secondly, This is a theory I would like to dabble with, however there are already basic recipes that utilize this function; P+, +P+, beanbags, etc. As for a “gunsmithing/handloading skill” while i would like to suddenly be that important in the game’s direction, lets be realistic here, mechanics is the only easily translatable skill thusfar. Farming has construction, Drugs have cooking, and other “hobbies” have their own less translatable skills. What my point is is that a skill that directly affects a single “hobby” would not be beneficial to all player builds and likely just annoy Some other players. But yes a man can dream.
and those with low skill will have more variable powder amounts. At the high end trying to make an overly hot round makes gun blow up in your face... maybe just make gun accuracy with weapons using \..... Novice skill level have less accuracy or more specifically the ammo less accurate.
hmm no… lots of reasons that wouldn’t work… oh well. Keep up the good work ^.^
Actually I will be posting a modification to my OP discussing new recipes and general items needed for the process, since so far I only discuss large machinery and handloading specific ones at that. Case in point, gunpowder will be a “next tier” version of black gunpowder, similar to RL. Players will make the black gunpowder with sulphur-saltpetre-charcoal as before, but then once finding/building a Ball Mill and standing near it, they can add Ammonia and “Graphite” (soon to be found in “Pencils” and school labs in larger amounts) which will “stablize and standardize” the black gunpowder into modern gunpowder (aka the smokeless powder we use IRL). This makes the crafting process a bit more costly, but also gives a small importance to black powder (my way of creating that “amounts of powder” feel you mentioned before).
The above answers might clear that up, but I do have a few other ideas:
Black gunpowder will no longer be substitute (in larger quantites) for Gunpowder, but rather a very crude alternative in a rush or lack of a Ball Mill. Anything using black gunpowder will either be single use (zip guns either break or blow up on you) or require a hand device to clean the weapon (like a sort of barrel brush a-la old flintlock rifles).
Sulphur+Saltpetre+Charcoal=Black Gunpowder
Black Gunpowder+(Nearby)Ball Mill+Ammonia+Graphite=Gunpowder
----->is fired---->breaks.
OR----------->is fired----->clogs/dirties----->clean with barrel brush----->load again.
But again this is a very early stage version of theory behind the mod, I seriously would like the process to get a good fleshing out.