For laserbot i just gave it the attack that the deployable sentry that requires light has with some tweaks, smokehack has smoker zombies smoke stream emit fields with a breath special attack, unholy murder bot has its attack switched out with “emit_fields”: [ “emit_smoke_stream” ],
“special_attacks”: [
[ “SHRIEK”, 20],
[ “BREATHE”, 3 ],
{
“type”: “gun”,
“cooldown”: 1,
“gun_type”: “laser_cannon”,
“fake_skills”: [ [ “gun”, 4 ], [ “rifle”, 8 ] ],
“range”: 18,
“ranges”: [ [ 0, 30, “DEFAULT” ] ],
“require_sunlight”: true
}
],, and cleanerbot has its invalid flag switched to poison (only makes it poisonous to eat but is close flag to its invalid flag).