# Is yeast growing difficulty intended?

**URL:** <https://discourse.cataclysmdda.org/t/is-yeast-growing-difficulty-intended/11397>\
**Category:** The Bunker\
**Created:** [February 12, 2016, 11:57am UTC](https://discourse.cataclysmdda.org/t/is-yeast-growing-difficulty-intended/11397 "2016-02-12T11:57:19Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![BeerBeer](https://avatars.discourse-cdn.com/v4/letter/b/c67d28/32.png) [@BeerBeer](https://discourse.cataclysmdda.org/u/BeerBeer)\
**Post date:** [February 12, 2016, 1:51pm UTC](https://discourse.cataclysmdda.org/t/is-yeast-growing-difficulty-intended/11397/3 "2016-02-12T13:51:12Z")

</div>

If you find a chemistry set at a school, you can disassemble it to get several glass flasks, IIRC.

I don’t think there’s any grand design regarding yeast production.

Lab access isn’t meant for mid or late game only. You can access and survive labs quite early, assuming you don’t have a particularly weak (or weakened) character, and assuming it’s not an ice lab. By running and closing doors you can avoid a lot of combat. The entrance turret is not a threat if you know ways to deal with it.

Edit: Oh wait… you have 25 spawn rate. But does that actually affect lab spawns?

---

_[View the full topic](https://discourse.cataclysmdda.org/t/is-yeast-growing-difficulty-intended/11397)._
