# Is there a way to blacklist overmap specials?

**URL:** <https://discourse.cataclysmdda.org/t/is-there-a-way-to-blacklist-overmap-specials/23231>\
**Category:** The Lab\
**Created:** [April 13, 2020, 8:50pm UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-blacklist-overmap-specials/23231 "2020-04-13T20:50:43Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [April 14, 2020, 5:10am UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-blacklist-overmap-specials/23231/3 "2020-04-14T05:10:57Z")

</div>

How about `"overmap_feature_flag_settings": { "blacklist": ["FARM"] }`? It get’s rid of all farms, only exception the “ranch\_camp”.

For other buildings, there are not many options - you’ll need to take the long way and remove them “manually”, as in: Check the data-\>json-\>overmap-\>overmap\_special-\>specials.json file for the id of the building and create a file in your mod that contains `"type": "overmap_special"`, that id, an empty `"overmaps"` list and `"occurrences": [0, 0]`. For example…:

> **Get rid of all the prisons**
>
> ```
> [
> {
> "type": "overmap_special",
> "id": "Prison",
> "overmaps": [],
> "occurrences": [0, 0]
> },
> {
> "type": "overmap_special",
> "id": "Alcatraz Prison",
> "overmaps": [],
> "occurrences": [0, 0]
> },
> {
> "type": "overmap_special",
> "id": "Prison Hidden Lab",
> "overmaps": [],
> "occurrences": [0, 0]
> }
> ]
> 
> ```

If you want to get rid of certain city buildings, you probably can tweak them in your regional\_map\_settings.json “replacement”, specifically in the `"city"`-\>`"houses"` and `"shops"` list.

But I’m not experienced at modding building spawn rates, so maybe it wont work as I expect it to.

---

_[View the full topic](https://discourse.cataclysmdda.org/t/is-there-a-way-to-blacklist-overmap-specials/23231)._
