# Is there a way to blacklist overmap specials?

**URL:** <https://discourse.cataclysmdda.org/t/is-there-a-way-to-blacklist-overmap-specials/23231>\
**Category:** The Lab\
**Created:** [April 13, 2020, 8:50pm UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-blacklist-overmap-specials/23231 "2020-04-13T20:50:43Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Post date:** [April 14, 2020, 12:33am UTC](https://discourse.cataclysmdda.org/t/is-there-a-way-to-blacklist-overmap-specials/23231/2 "2020-04-14T00:33:14Z")

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Farms spawn its mentioned often. You can manipulate map generator, like distance between city, and farm dont appear or just few.  
I know this is not the answer you seek but perhaps help.

> [@No cities bigger than 3 streets generating](https://discourse.cataclysmdda.org/t/no-cities-bigger-than-3-streets-generating/22988):
>
> Made a new world, tried setting it for bigger cities but further away from each other than vanilla. Result: so far have found only 3 “cities”(and there are 3 more somewhere else judging by overmap screen). One of those is 3x2 streets, another is 4 houses, and the last is called a city but really is just a crossroads without any houses. The world was generated on one of latest experimentals about a week ago. Bug or some intricacy of mapgen options I’m not aware of?

Maybe this post help

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