# Is bridge generation bugged? (experimental - 10813)

**URL:** <https://discourse.cataclysmdda.org/t/is-bridge-generation-bugged-experimental-10813/24112>\
**Category:** The Garage\
**Created:** [July 7, 2020, 12:08am UTC](https://discourse.cataclysmdda.org/t/is-bridge-generation-bugged-experimental-10813/24112 "2020-07-07T00:08:31Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Valase](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/valase/32/6972_2.png) [@Valase](https://discourse.cataclysmdda.org/u/Valase)\
**Post date:** [July 7, 2020, 12:13am UTC](https://discourse.cataclysmdda.org/t/is-bridge-generation-bugged-experimental-10813/24112/2 "2020-07-07T00:13:13Z")

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Hm, this looks weird… It should be a multi-level bridge and they should be fully implemented at this point…:

> [@Turning off zlevels option on the latest experimental is gone](https://discourse.cataclysmdda.org/t/turning-off-zlevels-option-on-the-latest-experimental-is-gone/24088/9):
>
> It should be a huge concrete wall with two ramp ups in front of it. If it looks like this: it’s the right thing and you’ll see the ramps as you get closer.

Do you start swimming if you try to move into the water tile?

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