# IRC client as part of game client

**URL:** <https://discourse.cataclysmdda.org/t/irc-client-as-part-of-game-client/923>\
**Category:** The Drawing Board\
**Created:** [April 20, 2013, 4:48pm UTC](https://discourse.cataclysmdda.org/t/irc-client-as-part-of-game-client/923 "2013-04-20T16:48:22Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![youtoo](https://avatars.discourse-cdn.com/v4/letter/y/779978/32.png) [@youtoo](https://discourse.cataclysmdda.org/u/youtoo)\
**Post date:** [April 20, 2013, 4:48pm UTC](https://discourse.cataclysmdda.org/t/irc-client-as-part-of-game-client/923/1 "2013-04-20T16:48:22Z")

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Tome 4 (another good rogue like) has an in game chat even though its a single player game. I know there is an IRC channel. is there an easy way to take an IRC client and have it as part of the game? can open as a separate window when you run the game and automatically connect?

could be good for building the community.

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**Author:** ![sodapop](https://avatars.discourse-cdn.com/v4/letter/s/bc79bd/32.png) [@sodapop](https://discourse.cataclysmdda.org/u/sodapop)\
**Post date:** [April 20, 2013, 4:55pm UTC](https://discourse.cataclysmdda.org/t/irc-client-as-part-of-game-client/923/2 "2013-04-20T16:55:39Z")

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Oh god I fucking hate ToME’s always-on chat. If I want to know something about the game, it’s a roguelike, I can step away from it and look it up on the wiki or ask someone without even needing to press a pause key. If I want to be sociable with the community, i’ll come here. I really don’t need other players looking over my shoulder and getting a notification when survivor #3283 picked up an artifact or died.

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**Author:** ![Williham](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/williham/32/845_2.png) [@Williham](https://discourse.cataclysmdda.org/u/Williham)\
**Post date:** [April 20, 2013, 5:58pm UTC](https://discourse.cataclysmdda.org/t/irc-client-as-part-of-game-client/923/3 "2013-04-20T17:58:13Z")

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I have to agree with sodapop on this.

Besides the fact that it’s annoying and a misfeature outside of multiplayer games, it certainly doesn’t have enough advantages to justify the overhead and added complexity.

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**Author:** ![Endovior](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/endovior/32/3070_2.png) [@Endovior](https://discourse.cataclysmdda.org/u/Endovior)\
**Post date:** [April 20, 2013, 7:00pm UTC](https://discourse.cataclysmdda.org/t/irc-client-as-part-of-game-client/923/4 "2013-04-20T19:00:30Z")

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Yeah, really. If I wanted to connect to an IRC channel to chat while playing the game, I’d load up an IRC client and chat while playing the game. I’m running windows, so I can have, y’know, multiple windows open. Since the game isn’t multiplayer, there’s no need for the chat, and good reasons to not have it.
