# Invisible fire in temples; build 0.A-2328

**URL:** https://discourse.cataclysmdda.org/t/invisible-fire-in-temples-build-0-a-2328/7756
**Category:** The Garage
**Created:** [November 4, 2014, 2:58pm UTC](https://discourse.cataclysmdda.org/t/invisible-fire-in-temples-build-0-a-2328/7756 "2014-11-04T14:58:40Z")
**Posts on this page:** 5
**Page:** 1

<div class="post-metadata">

### Author: ![Alasnuyo](https://avatars.discourse-cdn.com/v4/letter/a/3ec8ea/32.png) [@Alasnuyo](https://discourse.cataclysmdda.org/u/Alasnuyo)
#### Post date: [November 4, 2014, 2:58pm UTC](https://discourse.cataclysmdda.org/t/invisible-fire-in-temples-build-0-a-2328/7756/1 "2014-11-04T14:58:40Z")

</div>

Okay. One thing I noticed when is that the fire tiles in the temple’s flaming hall vanished after two or three turns. Examining the tile reveals that is is still very much on fire, but the shifting 5 tiles doesn’t show themselves.

Anyone else experiencing this problem?

---

<div class="post-metadata">

### Author: ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)
#### Post date: [November 4, 2014, 3:10pm UTC](https://discourse.cataclysmdda.org/t/invisible-fire-in-temples-build-0-a-2328/7756/2 "2014-11-04T15:10:03Z")

</div>

That was quite…  
an stealth burn

/leaves running

---

<div class="post-metadata">

### Author: ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)
#### Post date: [November 4, 2014, 3:30pm UTC](https://discourse.cataclysmdda.org/t/invisible-fire-in-temples-build-0-a-2328/7756/3 "2014-11-04T15:30:54Z")

</div>

Yup, seen it many times, and I always forget to report it. In addition, the fire does not respect fireproof clothing, and it chews through all kinds of gear in seconds.

---

<div class="post-metadata">

### Author: ![KA101](https://avatars.discourse-cdn.com/v4/letter/k/278dde/32.png) [@KA101](https://discourse.cataclysmdda.org/u/KA101)
#### Post date: [November 4, 2014, 11:54pm UTC](https://discourse.cataclysmdda.org/t/invisible-fire-in-temples-build-0-a-2328/7756/4 "2014-11-04T23:54:36Z")

</div>

> [@TheFlame52](#):
>
> Yup, seen it many times, and I always forget to report it. In addition, the fire does not respect fireproof clothing, and it chews through all kinds of gear in seconds.

Fireproof clothing currently isn’t. Known but nobody’s had time to fix. ☹

Whether the temple fireburst traps should have some Weird Nether Fire is another question, but currently that’s gonna be a No.

---

<div class="post-metadata">

### Author: ![TheFlame52](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/theflame52/32/247_2.png) [@TheFlame52](https://discourse.cataclysmdda.org/u/TheFlame52)
#### Post date: [November 5, 2014, 12:23am UTC](https://discourse.cataclysmdda.org/t/invisible-fire-in-temples-build-0-a-2328/7756/5 "2014-11-05T00:23:00Z")

</div>

I might be able to fix them if the fixes are simple. I can’t add new stuff, if the code for thins being fireproof doesn’t exist yet.
