# Inventory Screen messed up?

**URL:** <https://discourse.cataclysmdda.org/t/inventory-screen-messed-up/23533>\
**Category:** The Garage\
**Created:** [May 4, 2020, 1:56pm UTC](https://discourse.cataclysmdda.org/t/inventory-screen-messed-up/23533 "2020-05-04T13:56:11Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![mentos046](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mentos046/32/11932_2.png) [@mentos046](https://discourse.cataclysmdda.org/u/mentos046)\
**Post date:** [May 4, 2020, 2:12pm UTC](https://discourse.cataclysmdda.org/t/inventory-screen-messed-up/23533/2 "2020-05-04T14:12:28Z")

</div>

That’s [nested containers](https://discourse.cataclysmdda.org/t/psa-nested-containers-is-now-live-in-experimental/23529/9). It means things can be put inside other things, e.g. backpacks now have a dedicated container space for everything dropped inside them as opposed to the previous system where equipping something with storage created a hammerspace that everything could fit into like liquid. It also means you can drop a backpack with everything in it without having to drop the things one-by-one, so it should save some moves.

It was put in place in 10615, I believe but there are still a few bugs with nested containers so if you want to go back to previous inventory system then redownload 10614 or an earlier build.

---

_[View the full topic](https://discourse.cataclysmdda.org/t/inventory-screen-messed-up/23533)._
