# Inventory - look from the Zomboid project side

**URL:** <https://discourse.cataclysmdda.org/t/inventory-look-from-the-zomboid-project-side/9766>\
**Category:** The Drawing Board\
**Created:** [June 8, 2015, 6:40am UTC](https://discourse.cataclysmdda.org/t/inventory-look-from-the-zomboid-project-side/9766 "2015-06-08T06:40:34Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![vivat](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vivat/32/98_2.png) [@vivat](https://discourse.cataclysmdda.org/u/vivat)\
**Post date:** [June 8, 2015, 6:40am UTC](https://discourse.cataclysmdda.org/t/inventory-look-from-the-zomboid-project-side/9766/1 "2015-06-08T06:40:34Z")

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hello!

in the CDDA we have one analog of project Zomboid principle of functioning of inventory. i mean sheath, holsters also. when we wear off and drops holster with pistol within - we drops - AND pistol, AND holster - in ONE moment. holster is - a container. right?

but - when we drops ruecksack - we drops ruecksack ONLY - items still remain in inventory. HOW it is does?  
we know what when we try to grab the item what bigger then free space in inventory - we grab that item only in our hand. or not grab at all.

i think - it’s will be good if other container will be work like a holster.  
as example in the record about item maybe ^link to container which contain that item.  
(and i think firearms and blades have this link. blades goes into scabbards and rirearm goes into holsters. isn’t it?)

i assume - when we grab item from the ground - as example - the crowbar, we may say in what exactly container it lays. and we may say not - and crowbar goes into… (???) … into… (eureka!!!)… into random selected container what will fits the crowbar.

and how about a bunch of items grabbed by “E”+cursor-\>","(=all), you ask? - well - answer be - that variant will be only in random containers. because me personally will not try to fit about 100 items from one big heap to different containers - even a “piece of iron” work and I followed her tinkering minor flaws 🙂 later. or will do not.

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**Author:** ![kevin.granade](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/kevin.granade/32/1316_2.png) [@kevin.granade](https://discourse.cataclysmdda.org/u/kevin.granade)\
**Post date:** [June 8, 2015, 7:28am UTC](https://discourse.cataclysmdda.org/t/inventory-look-from-the-zomboid-project-side/9766/2 "2015-06-08T07:28:24Z")

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See frequently made suggestions item #10 at [http://smf.cataclysmdda.com/index.php?topic=10444.0](http://smf.cataclysmdda.com/index.php?topic=10444.0)  
In other words, more or less yes, but it’s going to take some work.
