# Intro movie

**URL:** https://discourse.cataclysmdda.org/t/intro-movie/5842
**Category:** The Drawing Board
**Created:** [April 14, 2014, 8:52am UTC](https://discourse.cataclysmdda.org/t/intro-movie/5842 "2014-04-14T08:52:25Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![AerialK7](https://avatars.discourse-cdn.com/v4/letter/a/dec6dc/32.png) [@AerialK7](https://discourse.cataclysmdda.org/u/AerialK7)
#### Post date: [April 14, 2014, 8:52am UTC](https://discourse.cataclysmdda.org/t/intro-movie/5842/1 "2014-04-14T08:52:25Z")

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You know…one like dwarf fortress’. I would do one myself, though, I guess id need to get a bit better at pixel art. (I suck at all art in general on the computer, I like holding a pen/pencil. I really should invest in a pad thingy)

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### Author: ![FunsizeNinja123](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/funsizeninja123/32/118_2.png) [@FunsizeNinja123](https://discourse.cataclysmdda.org/u/FunsizeNinja123)
#### Post date: [April 14, 2014, 12:40pm UTC](https://discourse.cataclysmdda.org/t/intro-movie/5842/2 "2014-04-14T12:40:36Z")

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If you do do it, I’m sure the guys will put it in.

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### Author: ![i2amroy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/i2amroy/32/909_2.png) [@i2amroy](https://discourse.cataclysmdda.org/u/i2amroy)
#### Post date: [April 14, 2014, 7:09pm UTC](https://discourse.cataclysmdda.org/t/intro-movie/5842/3 "2014-04-14T19:09:07Z")

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> [@FunsizeNinja123](#):
>
> If you do do it, I’m sure the guys will put it in.

Pretty much. I know I at least am horrible at making pixel art, which is why I haven’t worked on it. If someone artistic out there wants to make something it will almost certainly go in.

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### Author: ![vultures](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vultures/32/69_2.png) [@vultures](https://discourse.cataclysmdda.org/u/vultures)
#### Post date: [April 14, 2014, 10:52pm UTC](https://discourse.cataclysmdda.org/t/intro-movie/5842/4 "2014-04-14T22:52:02Z")

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OK, I’ve been messing with [something](http://s000.tinyupload.com/index.php?file_id=71015281008183137116) a while ago; it consists of 72 frames, 49x49px. It looks silly, but it can be turned into ASCII pretty easily cuz it’s b/w. I think it can squeeze into some console modes… An important note - last couple of frames are messy, so thread lightly. 🙂

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### Author: ![elauminx](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/elauminx/32/283_2.png) [@elauminx](https://discourse.cataclysmdda.org/u/elauminx)
#### Post date: [April 15, 2014, 2:01am UTC](https://discourse.cataclysmdda.org/t/intro-movie/5842/5 "2014-04-15T02:01:19Z")

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> [@vultures](#):
>
> OK, I’ve been messing with [something](http://s000.tinyupload.com/index.php?file_id=71015281008183137116) a while ago; it consists of 72 frames, 49x49px. It looks silly, but it can be turned into ASCII pretty easily cuz it’s b/w. I think it can squeeze into some console modes… An important note - last couple of frames are messy, so thread lightly. 🙂

It’s a [mess](http://s000.tinyupload.com/index.php?file_id=01761528911354019136), translucent stuff is FUBAR, and moving at a cross lasts too short,

but you get the idea…,  
eai

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### Author: ![StopSignal](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/stopsignal/32/1923_2.png) [@StopSignal](https://discourse.cataclysmdda.org/u/StopSignal)
#### Post date: [April 15, 2014, 2:07am UTC](https://discourse.cataclysmdda.org/t/intro-movie/5842/6 "2014-04-15T02:07:22Z")

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We don’t have to make pixel art. We can write some kind of introduction to the Cataclysm. A little about the lore. Something displaying “CATACLYSM DARK DAYS AHEAD”.

I have an idea: Making the animation slowly fade into the main menu, so it looks… awesome.

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### Author: ![vultures](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/vultures/32/69_2.png) [@vultures](https://discourse.cataclysmdda.org/u/vultures)
#### Post date: [April 15, 2014, 5:05pm UTC](https://discourse.cataclysmdda.org/t/intro-movie/5842/7 "2014-04-15T17:05:44Z")

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> ...and moving at a cross lasts too short, ...

It’s a 50px .png, there’s simply no space for effects.  
I was experimenting with diagonal/vertical placement of 8x8 tiles, hence the car animation.
