# Installing new engines?

**URL:** <https://discourse.cataclysmdda.org/t/installing-new-engines/1833>\
**Category:** The Bunker\
**Created:** [June 20, 2013, 5:30pm UTC](https://discourse.cataclysmdda.org/t/installing-new-engines/1833 "2013-06-20T17:30:49Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![EkarusRyndren](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/ekarusryndren/32/80_2.png) [@EkarusRyndren](https://discourse.cataclysmdda.org/u/EkarusRyndren)\
**Post date:** [October 22, 2013, 6:24pm UTC](https://discourse.cataclysmdda.org/t/installing-new-engines/1833/21 "2013-10-22T18:24:05Z")

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[quote=“Kevin Granade, post:20, topic:1833”]DW and I were talking about making the garage or a player-built equivalent necessary for heavy-duty vehicle modification like that. Basically above a certain weight limit you’d need at least a lift to manipulate certain vehicle components, like large engines, heavy frames\*, and armor plating.

Then DW got busy at school and I got swamped with managing the project rather than coding, so it hasn’t progressed since. Maybe I can sell Ian on it, he seems to like fixing up vehicle stuff.

\*Along with that proposal was making heavy frames mandatory for larger vehicles, you can probably strip down and rebuild a regular sedan by hand, but individual frame pieces for say a semi or equivalent survivor deathmobile™ would be way too heavy. Likewise perhaps requiring a fixed welding station rather than a hand welder for major operations. Would almost certainly set it up such that you can do self-repair for the vehicle though, e.g. a “crane” or “lift arm” vehicle component to satisfy that requirement.[/quote]

YES. I WANT TO TOP MY 12 TON RECORD. XD LET’S DO THIS. XDD

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