# Installed atomic nightlight in vehicle

**URL:** https://discourse.cataclysmdda.org/t/installed-atomic-nightlight-in-vehicle/10020
**Category:** The Garage
**Created:** [July 9, 2015, 8:28pm UTC](https://discourse.cataclysmdda.org/t/installed-atomic-nightlight-in-vehicle/10020 "2015-07-09T20:28:11Z")
**Posts on this page:** 5
**Page:** 1

<div class="post-metadata">

### Author: ![jcd](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jcd/32/338_2.png) [@jcd](https://discourse.cataclysmdda.org/u/jcd)
#### Post date: [July 9, 2015, 8:28pm UTC](https://discourse.cataclysmdda.org/t/installed-atomic-nightlight-in-vehicle/10020/1 "2015-07-09T20:28:11Z")

</div>

Not enough light provided to do anything at all. But i can see it at night.  
Shouldn’t it provide ‘shady’ light conditions in a 1-2 tiles radius?  
In contrast, keeping it on me, it brings me to ‘bright’ light conditions.

Experimental from about a week ago.

---

<div class="post-metadata">

### Author: ![ShinQuickMan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/shinquickman/32/2516_2.png) [@ShinQuickMan](https://discourse.cataclysmdda.org/u/ShinQuickMan)
#### Post date: [July 9, 2015, 9:20pm UTC](https://discourse.cataclysmdda.org/t/installed-atomic-nightlight-in-vehicle/10020/2 "2015-07-09T21:20:57Z")

</div>

Works about the same as when you drop one of those things on a floor tile. I suppose that’s it’s intended to work under those conditions, but honestly, I don’t really see much point in that.

---

<div class="post-metadata">

### Author: ![tvm](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tvm/32/457_2.png) [@tvm](https://discourse.cataclysmdda.org/u/tvm)
#### Post date: [July 10, 2015, 7:36am UTC](https://discourse.cataclysmdda.org/t/installed-atomic-nightlight-in-vehicle/10020/3 "2015-07-10T07:36:53Z")

</div>

Well, after rework of light system, these light sources provide sufficient light to read/craft only when carried in inventory.

On ground/mounted in vehicle, they’re practically useless now.

---

<div class="post-metadata">

### Author: ![jcd](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/jcd/32/338_2.png) [@jcd](https://discourse.cataclysmdda.org/u/jcd)
#### Post date: [July 10, 2015, 11:04am UTC](https://discourse.cataclysmdda.org/t/installed-atomic-nightlight-in-vehicle/10020/4 "2015-07-10T11:04:54Z")

</div>

[quote=“tvm, post:3, topic:10020”]Well, after rework of light system, these light sources provide sufficient light to read/craft only when carried in inventory.

On ground/mounted in vehicle, they’re practically useless now.[/quote]

I still have a small use for it though: To easily find the car when i stray away from where i have parked and it is dark.  
Beats stumbling around or using NVG (until i find the CBM)

Problem is, zeds will see the light too. Now that i think of it, switchable dome light is better for this purpose.

---

<div class="post-metadata">

### Author: ![Dlightfull](https://avatars.discourse-cdn.com/v4/letter/d/f6c823/32.png) [@Dlightfull](https://discourse.cataclysmdda.org/u/Dlightfull)
#### Post date: [July 10, 2015, 12:31pm UTC](https://discourse.cataclysmdda.org/t/installed-atomic-nightlight-in-vehicle/10020/5 "2015-07-10T12:31:02Z")

</div>

[quote=“jcd, post:4, topic:10020”][quote=“tvm, post:3, topic:10020”]Well, after rework of light system, these light sources provide sufficient light to read/craft only when carried in inventory.

On ground/mounted in vehicle, they’re practically useless now.[/quote]

I still have a small use for it though: To easily find the car when i stray away from where i have parked and it is dark.  
Beats stumbling around or using NVG (until i find the CBM)

Problem is, zeds will see the light too. Now that i think of it, switchable dome light is better for this purpose.[/quote]

i always install an atomic night lamp in my vehicle, this way i have bright light every time and if i need to sleep, i will just wear a blindfold.

But yeah, needs parking in a cleared area, because otherwise zombies will get to you.
