# Infinite loop NPC

**URL:** <https://discourse.cataclysmdda.org/t/infinite-loop-npc/25891>\
**Category:** The Garage\
**Created:** [February 9, 2021, 2:22pm UTC](https://discourse.cataclysmdda.org/t/infinite-loop-npc/25891 "2021-02-09T14:22:48Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Post date:** [February 9, 2021, 2:22pm UTC](https://discourse.cataclysmdda.org/t/infinite-loop-npc/25891/1 "2021-02-09T14:22:48Z")

</div>

- NPC goes to infinite loop if I sell or give them sealed condiment bottles.
- After Intercom NPC is forced put asleep by game now that is awake as few items to sell and teleport near me to kill me. After teleport the intercom in wall no longer work, thats make sense but ruin all the quest.
- How do I reset or force the npc to be in is place again? Need to delete the map in that area?
- The special rifle the HUB give for hunt robots complain a lot about ammo. But looks like a harmless message.
- Prozac? Cant find.

Development of the game is amazing. Thanks for the hard work!

---

<div class="post-metadata">

**Author:** ![Paul\_Blay](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/paul_blay/32/6803_2.png) [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Post date:** [February 9, 2021, 3:01pm UTC](https://discourse.cataclysmdda.org/t/infinite-loop-npc/25891/2 "2021-02-09T15:01:55Z")

</div>

> [@Belcanzor](#):
>
> How do I reset or force the npc to be in is place again? Need to delete the map in that area?

I don’t think that will work, but I might be wrong.

You will find that there are multiple Hub01’s if you explore far enough and they may have copies of the NPC that aren’t messed up. It will take a whole lot of searching unless you cheat wildly, though.

> [@Belcanzor](#):
>
> The special rifle the HUB give for hunt robots complain a lot about ammo. But looks like a harmless message.

You need a UPS with a battery, IIRC. There’s a glitchy message if you try to 'r’eload a gun that uses a UPS.

> <https://github.com/CleverRaven/Cataclysm-DDA/issues/46186>
>
> \# Describe the bug
> 
> When attempting to reload a gun you can get a message miss…ing a word.
> 
> \# Steps To Reproduce
> 
> 1. Have an AR-10 loaded with an empty AR-10 20-round magazine.
> 2. Have no relevant ammo.
> 3. Attempt to 'r'eload your gun.
> 
> The message given is "You don't have any to reload your AR-10!".
> (N.B. There are two spaces between 'any' and 'to' but that doesn't show up in the github post)
> 
> \# Expected behavior
> 
> I expected the message "You don't have any .308 to reload your AR-10!"
> 
> \# Versions and configuration
> 
> \- OS: Windows 8.1
> \- Game Version: 0.E-8307-g3628f8c \[64-bit\]
> \- Graphics Version: Tiles
> \- Game Language: English \[en\]
> \- Mods loaded: \[
> Dark Days Ahead \[dda\],
> Disable NPC Needs \[no\_npc\_food\],
> Bionic Professions \[package\_bionic\_professions\],
> No Fungal Monsters \[No\_Fungi\],
> Stats Through Skills \[StatsThroughSkills\],
> SpeedyDex \[speedydex\],
> Stats Through Kills \[stats\_through\_kills\],
> Blaze Industries \[blazeindustries\]
> \]
> 
> \# Additional context
> 
> Note 1: It is arguable that it should not be possible to reload a gun that requires a magazine directly without first removing the magazine (See https://github.com/CleverRaven/Cataclysm-DDA/issues/46151 )
> Note 2: If you do remove the magazine, then attempt to reload the magazine you get the message 
> "You don't have any .308 to reload your AR-10 20-round magazine!" (which is as expected)
> Note 3: This presumably happens with other guns that use magazines, but I have not checked.

> [@Belcanzor](#):
>
> Prozac? Cant find.

Prozac is found in the item groups “harddrugs” and “drugs\_rare”

“drugs\_rare” is found in hospital, urban hospital, prison and doctor’s office  
while “harddrugs” can be found in many more locations but I think generate quite rarely.

> [@Belcanzor](#):
>
> NPC goes to infinite loop if I sell or give them sealed condiment bottles.

That’s a new one to me. It would be nice if you (or someone) made a bug report for it.

---

<div class="post-metadata">

**Author:** ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Post date:** [February 9, 2021, 10:24pm UTC](https://discourse.cataclysmdda.org/t/infinite-loop-npc/25891/3 "2021-02-09T22:24:44Z")

</div>

Thanks a lot! Very complete answers.  
The other HUB dont recognize me and treat me as new guy with the disadvantage they dont give or continue quest. But at least I can trade.  
The condiment one is not new, already happens to me several versions ago. Take me some experiment to know the bottles (sealed?) cause that. Dont know how to send a bug report, I was believing this is the right place. Need an account in ghitub?

---

<div class="post-metadata">

**Author:** ![Paul\_Blay](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/paul_blay/32/6803_2.png) [@Paul\_Blay](https://discourse.cataclysmdda.org/u/Paul_Blay)\
**Post date:** [February 9, 2021, 10:30pm UTC](https://discourse.cataclysmdda.org/t/infinite-loop-npc/25891/4 "2021-02-09T22:30:06Z")

</div>

> [@Belcanzor](#):
>
> The other HUB dont recognize me and treat me as new guy with the disadvantage they dont give or continue quest.

Yeah, oddly I just found a similar problem with my game. I think that’s because I’ve been playing around with the save file. If you track down the right bit of the save files it might be possible to delete the existing mission data for all the Hub 01 missions and after that the new Hub 01 might give you quests again. Might be worth experimenting, but make sure to back up your files first.

> [@Belcanzor](#):
>
> Dont know how to send a bug report, I was believing this is the right place. Need an account in ghitub?

You can report bugs here, sure. But you’re a bit more likely to get someone to work on them if you [go to github](https://github.com/CleverRaven/Cataclysm-DDA/issues) and start a new issue there. There are (as usual) more bugs and suggestions than there are people with time to work on them so it’s a bit of a lottery.

---

<div class="post-metadata">

**Author:** ![Belcanzor](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/belcanzor/32/1798_2.png) [@Belcanzor](https://discourse.cataclysmdda.org/u/Belcanzor)\
**Post date:** [February 9, 2021, 10:47pm UTC](https://discourse.cataclysmdda.org/t/infinite-loop-npc/25891/5 "2021-02-09T22:47:16Z")

</div>

I just found that I can debug the intercom, teleport the npc back to is place and the inventory appear again. I lost the achievements but meh…

---

<div class="post-metadata">

**Author:** ![GiggleGrassGatherer](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/gigglegrassgatherer/32/7743_2.png) [@GiggleGrassGatherer](https://discourse.cataclysmdda.org/u/GiggleGrassGatherer)\
**Post date:** [February 10, 2021, 10:24am UTC](https://discourse.cataclysmdda.org/t/infinite-loop-npc/25891/6 "2021-02-10T10:24:03Z")

</div>

> [@Belcanzor](#):
>
> I lost the achievements but meh…

You can re-enable achievos through the same debug menu which initially cancelled them 😉
