# How to use Jenkins PR Builds

**URL:** <https://discourse.cataclysmdda.org/t/how-to-use-jenkins-pr-builds/2775>\
**Category:** The Garage\
**Created:** [August 21, 2013, 3:46am UTC](https://discourse.cataclysmdda.org/t/how-to-use-jenkins-pr-builds/2775 "2013-08-21T03:46:17Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![TheTinCat](https://avatars.discourse-cdn.com/v4/letter/t/7993a0/32.png) [@TheTinCat](https://discourse.cataclysmdda.org/u/TheTinCat)\
**Post date:** [August 21, 2013, 3:46am UTC](https://discourse.cataclysmdda.org/t/how-to-use-jenkins-pr-builds/2775/1 "2013-08-21T03:46:17Z")

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So I’m sure somewhere someone is rolling their eyes cause its probably super obvious, but I’m not sure how to turn the files I get from the Jenkins PR site into a working form of Cataclysm.  
specifically I’m trying to get either the first or second PR below to work, either of which apparently fix the current butchered meat bug.

[quote=“AtomicDryad, post:5, topic:2764”]My fault, sorry =[Found a crash bug and fixed in [https://github.com/CleverRaven/Cataclysm-DDA/issues/2527](https://github.com/CleverRaven/Cataclysm-DDA/issues/2527) which fixed it…and changed how the item class determined what a corpse is…aaand forgot that I linked meat to corpses using that variable \>.\>

1942rob fixed it [https://github.com/CleverRaven/Cataclysm-DDA/pull/2543](https://github.com/CleverRaven/Cataclysm-DDA/pull/2543)  
And so did I [https://github.com/CleverRaven/Cataclysm-DDA/pull/2544](https://github.com/CleverRaven/Cataclysm-DDA/pull/2544)

Both are equally valid fixes; while 2544 retains the meat linking (crow meat is different from moose meat), it’s completely unimplemented in game so far ( unless you’re a carnivore or have bio\_scent and examine the item )[/quote]

Any and all help anyone could give me would be appreciated, and thanks in advance.

EDIT: Never mind, seems the issue was JUST fixed in the latest nightly, so there’s no need. Mods feel free to delete this thread.
