# How to get a fluid via debug menu in a container?

**URL:** <https://discourse.cataclysmdda.org/t/how-to-get-a-fluid-via-debug-menu-in-a-container/16378>\
**Category:** The Lab\
**Created:** [August 26, 2018, 10:19am UTC](https://discourse.cataclysmdda.org/t/how-to-get-a-fluid-via-debug-menu-in-a-container/16378 "2018-08-26T10:19:34Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Androwski](https://avatars.discourse-cdn.com/v4/letter/a/b487fb/32.png) [@Androwski](https://discourse.cataclysmdda.org/u/Androwski)\
**Post date:** [August 26, 2018, 10:19am UTC](https://discourse.cataclysmdda.org/t/how-to-get-a-fluid-via-debug-menu-in-a-container/16378/1 "2018-08-26T10:19:34Z")

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There is the container option via [f] but I cant´figure it out.

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**Author:** ![TheMurderUnicorn](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/themurderunicorn/32/5706_2.png) [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Post date:** [August 26, 2018, 10:23am UTC](https://discourse.cataclysmdda.org/t/how-to-get-a-fluid-via-debug-menu-in-a-container/16378/2 "2018-08-26T10:23:53Z")

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Select the fluid in the wish for an item menu. Press the f key. Now, at the top it should say (contained) after the item name. This will spawn it in an appropriate container.

IE: #403 water\_clean becomes #403 water\_clean (contained) and will spawn plastic bottles of clean water instead of loose water.

I don’t believe you can control what container it spawns in.

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**Author:** ![Androwski](https://avatars.discourse-cdn.com/v4/letter/a/b487fb/32.png) [@Androwski](https://discourse.cataclysmdda.org/u/Androwski)\
**Post date:** [August 26, 2018, 10:42am UTC](https://discourse.cataclysmdda.org/t/how-to-get-a-fluid-via-debug-menu-in-a-container/16378/3 "2018-08-26T10:42:25Z")

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This works for clean water. But nor for sprayable fungicide. Which is what I need. :-/

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**Author:** ![TheMurderUnicorn](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/themurderunicorn/32/5706_2.png) [@TheMurderUnicorn](https://discourse.cataclysmdda.org/u/TheMurderUnicorn)\
**Post date:** [August 26, 2018, 11:31am UTC](https://discourse.cataclysmdda.org/t/how-to-get-a-fluid-via-debug-menu-in-a-container/16378/4 "2018-08-26T11:31:41Z")

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My guess would be that sprayable fungicide doesn’t spawn anywhere and therefore doesn’t have a default container. I could be wrong, though.

I suggest you instead debug the skills, book, and materials necessary to craft sprayable fungicide and then debug everything back to normal afterwards. That’s how I’d do it.

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**Author:** ![Androwski](https://avatars.discourse-cdn.com/v4/letter/a/b487fb/32.png) [@Androwski](https://discourse.cataclysmdda.org/u/Androwski)\
**Post date:** [August 26, 2018, 12:14pm UTC](https://discourse.cataclysmdda.org/t/how-to-get-a-fluid-via-debug-menu-in-a-container/16378/5 "2018-08-26T12:14:01Z")

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I found out how the map generator works and changed the tiles indoors. Outdoors a shovel works. You can dig a pit and fill it up again, then the fungus is gone.

I had fungus in my starting location. It appeared while I was sitting in the dark corner reading.

 ![fungus](https://us1.discourse-cdn.com/flex016/uploads/cataclysmdda/original/2X/1/108f7f96707e420865e7679e8c22fa17d3d1c3c2.jpeg)
