# How to escape trans-coast logistics start at lab health clinic?

**URL:** https://discourse.cataclysmdda.org/t/how-to-escape-trans-coast-logistics-start-at-lab-health-clinic/27270
**Category:** The Bunker
**Created:** [November 5, 2021, 4:28am UTC](https://discourse.cataclysmdda.org/t/how-to-escape-trans-coast-logistics-start-at-lab-health-clinic/27270 "2021-11-05T04:28:19Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![duhuh](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/duhuh/32/5686_2.png) [@duhuh](https://discourse.cataclysmdda.org/u/duhuh)
#### Post date: [November 5, 2021, 4:28am UTC](https://discourse.cataclysmdda.org/t/how-to-escape-trans-coast-logistics-start-at-lab-health-clinic/27270/1 "2021-11-05T04:28:19Z")

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The lab health clinic has so many mutants that can open doors. The clinic is full of lights. How to escape?

My character is an obese security guard. After I run through the front door of the clinic, the mutants start fighting with the zombies in the lab recreation zone. But my character is heavily bleeding. The mutants hit hard.

I find a first aid box at one of the zombie security guard. I fix the heavy bleeding with bandages and antiseptics… But that is a bit late. I have anemia now.

I am hiding at the lab residential zone next to the recreation zone now. The place has some food. Since the mutants are still alive, I didn’t smash the zombie corpse.

But where can I go now??

I died. the skitterbot + xyzhacks killed me when i try to walk to the mutants and shoot them.
