# How do you make your own overmap areas?

**URL:** <https://discourse.cataclysmdda.org/t/how-do-you-make-your-own-overmap-areas/203>\
**Category:** The Lab\
**Created:** [February 9, 2013, 9:39pm UTC](https://discourse.cataclysmdda.org/t/how-do-you-make-your-own-overmap-areas/203 "2013-02-09T21:39:50Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![stone94](https://avatars.discourse-cdn.com/v4/letter/s/f9ae1b/32.png) [@stone94](https://discourse.cataclysmdda.org/u/stone94)\
**Post date:** [February 9, 2013, 9:39pm UTC](https://discourse.cataclysmdda.org/t/how-do-you-make-your-own-overmap-areas/203/1 "2013-02-09T21:39:50Z")

</div>

as the title says i was wondering how i could make my own buildings, and terrains to help add a variety of places to explore such as jungles and desert areas for those who actually survive long enough to travel beyond the city limits.

---

<div class="post-metadata">

**Author:** ![Oddzball](https://avatars.discourse-cdn.com/v4/letter/o/edb3f5/32.png) [@Oddzball](https://discourse.cataclysmdda.org/u/Oddzball)\
**Post date:** [February 9, 2013, 10:00pm UTC](https://discourse.cataclysmdda.org/t/how-do-you-make-your-own-overmap-areas/203/2 "2013-02-09T22:00:39Z")

</div>

its not to bad making areas or buildings,

the real hard part is getting them to spawn properly.

Because the map is randomly generated, it happens a lot that stuff gets overriden by other areas.

OM\_SPECIAL is what controls the special areas in the game, like beehives, labs etc, the game actually considers these to be “Dungeons” if you will…

Then its just a matter of drawing out the terrain with c++ on a 0-23 square grid  
Then adding item spawn fields.  
Then adding monster spawn areas.

---

<div class="post-metadata">

**Author:** ![stone94](https://avatars.discourse-cdn.com/v4/letter/s/f9ae1b/32.png) [@stone94](https://discourse.cataclysmdda.org/u/stone94)\
**Post date:** [February 10, 2013, 8:00pm UTC](https://discourse.cataclysmdda.org/t/how-do-you-make-your-own-overmap-areas/203/3 "2013-02-10T20:00:26Z")

</div>

thank you for the info, if i come up with any good areas and get them working properly ill be sure to post, could take a while though as my skills are currently limited to Ruby, but i can learn C++ from there im a fast learner so as long as i dont get lazy i should be able to contribute to the game 😛

---

<div class="post-metadata">

**Author:** ![uzername](https://avatars.discourse-cdn.com/v4/letter/u/7cd45c/32.png) [@uzername](https://discourse.cataclysmdda.org/u/uzername)\
**Post date:** [February 16, 2013, 4:59pm UTC](https://discourse.cataclysmdda.org/t/how-do-you-make-your-own-overmap-areas/203/4 "2013-02-16T16:59:03Z")

</div>

Here’s some info in dis old wiki: [http://whalesdev.com/wiki/index.php?title=Modding](http://whalesdev.com/wiki/index.php?title=Modding) (‘Adding structures to the map (buildings, regular locations …)’ section)
