# Hills/vision range

**URL:** <https://discourse.cataclysmdda.org/t/hills-vision-range/24020>\
**Category:** The Drawing Board\
**Created:** [June 24, 2020, 11:40pm UTC](https://discourse.cataclysmdda.org/t/hills-vision-range/24020 "2020-06-24T23:40:06Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Tyranork](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/tyranork/32/7808_2.png) [@Tyranork](https://discourse.cataclysmdda.org/u/Tyranork)\
**Post date:** [June 24, 2020, 11:40pm UTC](https://discourse.cataclysmdda.org/t/hills-vision-range/24020/1 "2020-06-24T23:40:06Z")

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So like we have ‘working’ z-levels, are we ever going to be getting hilling(elevation changing) in-game? we already have stuff that’s similar like the LMOE shelter entrance. Also, max/minimum view/draw distance of the game I think that if we get stuff like binoculars or binocular vision we should be able to actually _see_ farther not just notice landmarks from farther away.

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**Author:** ![mlangsdorf](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/mlangsdorf/32/2462_2.png) [@mlangsdorf](https://discourse.cataclysmdda.org/u/mlangsdorf)\
**Post date:** [June 25, 2020, 12:30am UTC](https://discourse.cataclysmdda.org/t/hills-vision-range/24020/2 "2020-06-25T00:30:38Z")

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Possibly. [https://github.com/CleverRaven/Cataclysm-DDA/pull/41135](https://github.com/CleverRaven/Cataclysm-DDA/pull/41135) Hopefully we’ll have the framework before this weekend.

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**Author:** ![Zhilkin](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/zhilkin/32/3749_2.png) [@Zhilkin](https://discourse.cataclysmdda.org/u/Zhilkin)\
**Post date:** [June 25, 2020, 7:35am UTC](https://discourse.cataclysmdda.org/t/hills-vision-range/24020/3 "2020-06-25T07:35:25Z")

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I am pretty sure we will!
