# Help with custom Profession creation

**URL:** <https://discourse.cataclysmdda.org/t/help-with-custom-profession-creation/17556>\
**Category:** The Lab\
**Created:** [November 21, 2018, 6:53am UTC](https://discourse.cataclysmdda.org/t/help-with-custom-profession-creation/17556 "2018-11-21T06:53:55Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Trivega](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trivega/32/3306_2.png) [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Post date:** [November 21, 2018, 6:53am UTC](https://discourse.cataclysmdda.org/t/help-with-custom-profession-creation/17556/1 "2018-11-21T06:53:55Z")

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When creating a custom profession, how does one make it so that profession starts off with a permanent debuff like teleglow or something? What about a curse debuff like ‘always bad weather’?

And is it possible to start that profession off with an Artifact?

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**Author:** ![Malkeus](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/malkeus/32/12037_2.png) [@Malkeus](https://discourse.cataclysmdda.org/u/Malkeus)\
**Post date:** [November 21, 2018, 7:52am UTC](https://discourse.cataclysmdda.org/t/help-with-custom-profession-creation/17556/2 "2018-11-21T07:52:33Z")

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I’m totally clueless on adding anything other than INFECTED and that would be a scenario flag.  
Now…you could figure out how the monomolecular blade becomes irremovable if you spawn one in and wield it, create an artifact with that property and bad weather plus whatever and add it to the equipped items they start with. I don’t know how you’d go about creating a random artifact on creation though…

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**Author:** ![Trivega](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/trivega/32/3306_2.png) [@Trivega](https://discourse.cataclysmdda.org/u/Trivega)\
**Post date:** [November 22, 2018, 12:02am UTC](https://discourse.cataclysmdda.org/t/help-with-custom-profession-creation/17556/3 "2018-11-22T00:02:47Z")

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Right? Its tricky, they have flags for infected starts, but why not flags for starts with the other debuffs or whatnot.
