# Helicopter Crash Site gear random damage

**URL:** <https://discourse.cataclysmdda.org/t/helicopter-crash-site-gear-random-damage/15493>\
**Category:** The Drawing Board\
**Created:** [May 15, 2018, 1:42pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-site-gear-random-damage/15493 "2018-05-15T13:42:56Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Gregbois1](https://avatars.discourse-cdn.com/v4/letter/g/bc8723/32.png) [@Gregbois1](https://discourse.cataclysmdda.org/u/Gregbois1)\
**Post date:** [May 15, 2018, 1:42pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-site-gear-random-damage/15493/1 "2018-05-15T13:42:56Z")

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Continuing the discussion from [Needful things part 2](https://discourse.cataclysmdda.org/t/needful-things-part-2/14885):

I love how helicopter crash sites now have more military themed loot. One small thing I would like to see is that the quality/damage to the items be randomized like at body sites.

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**Author:** ![Narroe](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/narroe/32/2081_2.png) [@Narroe](https://discourse.cataclysmdda.org/u/Narroe)\
**Post date:** [May 15, 2018, 5:09pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-site-gear-random-damage/15493/2 "2018-05-15T17:09:35Z")

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I agree with this, it does make a lot of sense for the items to be damaged. Plus, I think it’ll help make crash sites less desirable and more balanced; because as they are, they just have too much good loot - coupled with how frequently they spawn; it’s quite easy to end up with several: army helmets, gas masks, and UPS’s very quickly.

It would also be nice, if Zombie Soldiers and Zombie Grenadiers spawned here more often.
