# Helicopter crash scenario is too good

**URL:** https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079
**Category:** The Drawing Board
**Created:** [July 16, 2015, 3:10am UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079 "2015-07-16T03:10:58Z")
**Posts on this page:** 18
**Page:** 1

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### Author: ![AlmostHuman](https://avatars.discourse-cdn.com/v4/letter/a/839c29/32.png) [@AlmostHuman](https://discourse.cataclysmdda.org/u/AlmostHuman)
#### Post date: [July 16, 2015, 3:10am UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/1 "2015-07-16T03:10:58Z")

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You get fourteen points in total when choosing it and if you choose the bionic solider profession it only brings you down to nine points. That is three more than the starting amount. I see no drawbacks when choosing this scenario and so I think it should be worth less points.

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### Author: ![WIndburns](https://avatars.discourse-cdn.com/v4/letter/w/c77e96/32.png) [@WIndburns](https://discourse.cataclysmdda.org/u/WIndburns)
#### Post date: [July 16, 2015, 9:04am UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/2 "2015-07-16T09:04:25Z")

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Could be the unwilling test subject profession too, as who’s to say they didn’t fly patients in FEMA camps.

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [July 16, 2015, 9:11am UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/3 "2015-07-16T09:11:17Z")

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Huh, that’s new.

It would make sense if they added the “surrounded start” flag to make it more of a challenge.

Or see whether adding the “surrounded by flames” option affects outdoor starts.

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### Author: ![WIndburns](https://avatars.discourse-cdn.com/v4/letter/w/c77e96/32.png) [@WIndburns](https://discourse.cataclysmdda.org/u/WIndburns)
#### Post date: [July 16, 2015, 9:16am UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/4 "2015-07-16T09:16:41Z")

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[quote=“Random\_dragon, post:3, topic:10079”]Huh, that’s new.

It would make sense if they added the “surrounded start” flag to make it more of a challenge.

Or see whether adding the “surrounded by flames” option affects outdoor starts.[/quote]

Surrounded by npcs with simple flamethrowers would be a neat challenge. 😉

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [July 16, 2015, 9:22am UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/5 "2015-07-16T09:22:19Z")

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Heh. I was more thinking of using scenario flags to add more logical side effects that a rough landing would entail.

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### Author: ![someguy](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/someguy/32/1098_2.png) [@someguy](https://discourse.cataclysmdda.org/u/someguy)
#### Post date: [July 16, 2015, 11:30am UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/6 "2015-07-16T11:30:07Z")

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A broken leg maybe, or would that be too extreme you think?

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### Author: ![GreatTuna](https://avatars.discourse-cdn.com/v4/letter/g/e9c0ed/32.png) [@GreatTuna](https://discourse.cataclysmdda.org/u/GreatTuna)
#### Post date: [July 16, 2015, 1:29pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/7 "2015-07-16T13:29:54Z")

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It’s not that extreme: all it does is slows one down. Might work, but I’d prefer broken arm (one won’t be able to wield two-handed things, like rifles).

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### Author: ![ShinQuickMan](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/shinquickman/32/2516_2.png) [@ShinQuickMan](https://discourse.cataclysmdda.org/u/ShinQuickMan)
#### Post date: [July 16, 2015, 4:20pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/8 "2015-07-16T16:20:44Z")

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From my understanding, this scenario is also meant to spawn monsters related to crashsites (could choose from army zombies, grenadier/elite grenadier zombies, and I believe bio-operators at times). Though I can’t say such a thing would balance this at all.

I’m guessing the creator made this as part of testing their recent addition of map specials in starting scenarios?

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [July 16, 2015, 4:23pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/9 "2015-07-16T16:23:50Z")

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Wouldn’t it only work right and spawn crash-site monsters if the site is allowed to spawn monsters, and last I checked the immediate area you spawn in is supposed to be enemy-free unless you add SUR\_START.

So at minimum this needs SUR\_START.

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### Author: ![AlmostHuman](https://avatars.discourse-cdn.com/v4/letter/a/839c29/32.png) [@AlmostHuman](https://discourse.cataclysmdda.org/u/AlmostHuman)
#### Post date: [July 16, 2015, 4:26pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/10 "2015-07-16T16:26:34Z")

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Well if you start with a broken limb, surrounded by fire and zombies than it may be worth the points. To me to be worth the eight extra points it have to be as difficult as the bad day scenario or harder since you can choose a cool profession.

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [July 16, 2015, 4:27pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/11 "2015-07-16T16:27:36Z")

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Maybe. I don’t think we yet have a broken limb flag, but fire and surroundedness is entirely doable.

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### Author: ![mwswimmer](https://avatars.discourse-cdn.com/v4/letter/m/f6c823/32.png) [@mwswimmer](https://discourse.cataclysmdda.org/u/mwswimmer)
#### Post date: [July 16, 2015, 7:16pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/12 "2015-07-16T19:16:07Z")

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Maybe have parameters so more then the usual number of zombies spawn near the crash, seeing as a giant metal bird trailing smoke and screaming into the ground would probably draw a good bit of attention. maybe have a small hord generate next to the spawn regardless of the hord mode setting, a helicopter crashing into the ground would prob have everything thats able to move go to that location.

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [July 16, 2015, 7:23pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/13 "2015-07-16T19:23:29Z")

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Maybe. Again, SUR\_START at least partially emulates this, so I’m wondering who cobbled together this start with a point BONUS but no flags whatsoever. :V

And, you know, the extremely derpy description.

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### Author: ![mwswimmer](https://avatars.discourse-cdn.com/v4/letter/m/f6c823/32.png) [@mwswimmer](https://discourse.cataclysmdda.org/u/mwswimmer)
#### Post date: [July 16, 2015, 7:42pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/14 "2015-07-16T19:42:50Z")

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You should be kinda banged up maybe a head injury from moving to a sudden stop because you slammed into the ground… Its rare to walk away from a helo crash unharmed i don"t think missing an arm a leg or maybe a crippled spine would be feasible.

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### Author: ![karlnp](https://avatars.discourse-cdn.com/v4/letter/k/f08c70/32.png) [@karlnp](https://discourse.cataclysmdda.org/u/karlnp)
#### Post date: [July 16, 2015, 8:56pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/15 "2015-07-16T20:56:50Z")

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[quote=“Random\_dragon, post:13, topic:10079”]Maybe. Again, SUR\_START at least partially emulates this, so I’m wondering who cobbled together this start with a point BONUS but no flags whatsoever. :V

And, you know, the extremely derpy description.[/quote]  
That would be bevapdin. [https://github.com/CleverRaven/Cataclysm-DDA/commit/a7dff2dbd76417eb6a8554d77e2793c7b890d1cd](https://github.com/CleverRaven/Cataclysm-DDA/commit/a7dff2dbd76417eb6a8554d77e2793c7b890d1cd)

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [July 16, 2015, 8:58pm UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/16 "2015-07-16T20:58:05Z")

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Ah, hmm. o.o

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### Author: ![voskhod](https://avatars.discourse-cdn.com/v4/letter/v/e19b73/32.png) [@voskhod](https://discourse.cataclysmdda.org/u/voskhod)
#### Post date: [July 17, 2015, 4:37am UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/17 "2015-07-17T04:37:25Z")

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[quote=“Random\_dragon, post:3, topic:10079”]Huh, that’s new.

It would make sense if they added the “surrounded start” flag to make it more of a challenge.

Or see whether adding the “surrounded by flames” option affects outdoor starts.[/quote]

Surrounded start near a helicopter would be impossible to deal with.  
Have you ever tried dealing with even a single Zombie Grenadier? Or, god help you, an Elite Zombie Grenadier?

Now imagine being surrounded by those.

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### Author: ![Random\_dragon](https://avatars.discourse-cdn.com/v4/letter/r/4da419/32.png) [@Random\_dragon](https://discourse.cataclysmdda.org/u/Random_dragon)
#### Post date: [July 17, 2015, 4:48am UTC](https://discourse.cataclysmdda.org/t/helicopter-crash-scenario-is-too-good/10079/18 "2015-07-17T04:48:02Z")

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That is the entire idea of it being a challenge. :V
