[quote=“Alec White, post:12, topic:13824”]You need to eat 288 points of nutrition to have 0 hunger per day. If the “normal” top of healthy is 150, you “should” need to eat food that is 0.5ish healthy by every nutrition point.
So you could make every non-junk food consumable give 0.5 health by every point of nutrition. That could a way of balancing it, what do you guys think?[/quote]
This balances the way the system works now by tying health to nutrition directly and requiring more nutrition per day to remain at higher states of health. However, this doesn’t cover variety of foods as well as actual nutrients. It’s a good suggestion to balance health -as it is now-, I like the scaling idea even though .5 per nutrition is way too high for health (you’d get like 20 health for every piece of cooked meat), but I’d like something a little more in-depth.
I’d like nutrition to not just be a number value tied to food, nor health. The current nutrition value in the game should be replaced with a satiety value–which is influenced by the volume of the food item itself. How well your hunger is sated should be how much your food weighs and takes up volume in your stomach (of course, less nutritious stuff stay in the stomach for a less amount of time). Actual nutrition should be a value tied to the entirety of what a player character eats, not just a singular food item. Even if it’s just something as simple as having your character eat one apple, one piece of jerky, and one egg, then saying that the apple has a health/nutrition of 2, the jerky a health/nutrition of 3, and the egg a health/nutrition of 1, then adding those up, then adding a 3 on top of the value as a variety bonus for eating foods from 3 food groups and thus gaining 9 health total—that would be more interesting and encourage a variety of palate.
I’m also thinking that instead of tempering the gains of health from food items, to simply make losing health faster the higher you go. I’ve talked to bodybuilders who tell me that their diets are so strict that eating a single hamburger would be like missing a whole week of training. Meanwhile, someone who’s at an average fitness level can eat generally healthy stuff as well as unhealthy stuff and not see a real change. It’s just as hard to stay fit than it is becoming fit.
Maybe in the future they can eventually add macronutrients and tie the RDA for each one that you need to your nutrition and health.