# Have Zombies' speed been increased?

**URL:** https://discourse.cataclysmdda.org/t/have-zombies-speed-been-increased/25431
**Category:** The Bunker
**Created:** [November 30, 2020, 11:00am UTC](https://discourse.cataclysmdda.org/t/have-zombies-speed-been-increased/25431 "2020-11-30T11:00:51Z")
**Posts on this page:** 1
**Showing post:** 3

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### Author: ![0x91](https://sea2.discourse-cdn.com/flex016/user_avatar/discourse.cataclysmdda.org/0x91/32/12185_2.png) [@0x91](https://discourse.cataclysmdda.org/u/0x91)
#### Post date: [December 1, 2020, 3:29pm UTC](https://discourse.cataclysmdda.org/t/have-zombies-speed-been-increased/25431/3 "2020-12-01T15:29:02Z")

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By the way, how does the movement system work? Maybe her work will give us an answer: if he moves at a speed of 100/95 and you move at 100/106, does this mean that the game move passes (100 points = 1 second, as far as I know) and he moves to the cell, and you are not yet, and then passes 1 more move, he moves to the second cell, and you at this time only to the first? Or is it not 1 more move, but x/100 moves (need 6 more, so x=6), and it passes 6 / 95 and you pass 6/106?

100/95 = the number of tiles passed by the monster per game turn

Update: damn, by the way, if the monster has some cost of movement, the equation doesn’t converge. Then 100=95 is not necessarily the number of monster tiles per turn.

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